Windows is pulling previous data from one of the working folders, find my post above and delete all that is in them. Especially the TEMP folder. Clean them often.
Worked like a charm. Thank you very much
i tried that also, didnt work
You may have altered data in your save file the trainer can no longer locate, you can try a new game, use the option and if it works on that one load save and try it again. If the save data still cannot be read, I'm afraid you may need to start over.
i tried that also, didnt work
You may have altered data in your save file the trainer can no longer locate, you can try a new game, use the option and if it works on that one load save and try it again. If the save data still cannot be read, I'm afraid you may need to start over.
That's what i did before your answer
nothing works, i started a new game, and nothing change
Getting error when activating trainer. Anyone else getting this?
20:05:07: Assassins Creed Valhalla, 1.0.4 (UPLAY/EPIC/UPLAYPLUS)
20:05:12: Successfully attached to ACValhalla
20:05:16: Collect Mastery Points, Script error in line 3: Cannot find aob for 'Collect_Mastery'
I'm having the exact same error and I've also followed CyPHeR369 instructions and created a Trainer Cleaner which has these functions :
C:\Users\USERNAMEHERE\AppData\Local\Temp
C:\Users\USERNAMEHERE\Cheathappens\Work
C:\Users\USERNAMEHERE\AppData\Roaming\Cheat Happens\0x90
C:\ProgramData\CheatHappens
I've verified that those folders are empty as well after running it.
I've created a new game to test but it still doesn't work.
I've also verified the game files.
Any additional help or advice is welcome.
Thanks for all of your hard work!
EDIT***
this was fixed by updating the game client.
[Edited by jbrown744, 12/4/2020 5:52:57 PM]
Hey all,
I'm seeing high GPU usage from the Training while it's being displayed on my 2nd monitor. If I sit at the Main Menu of the game, the trainer is using ~55-60% GPU. If I pop into a running save/game then the Trainer takes about 15-20% GPU.
If I minimize the trainer so it's no longer showing on my other monitor then the usage disappears for a moment and then I see a kick up of usage from 'Desktop Window Manager' process.
Been a user of CH for some years now, maybe even decades (lol), and only recently notice this happening. Usually don't have this sort of issue in other games and titles. I've been minimizing the trainer after launching and setting things. I think it's still attempting to do something because that 'Desktop Window Manager' only kicks in if I have CH running. I don't get the issue if CH is not running for the game.
Thoughts? Thanks for the awesome work!
Ryzen Threadripper 1950X
GPU 0 - RTX 2080 Ti
GPU 1 - RTX 2080 Ti
32GB System Memory
M.2 Drive
Monitor 1 - ASUS ROG PG27U (4k 144Hz)
Monitor 2 - Acer XB281HK (4k 60Hz)😸
I am having the same issue as this user, does anyone have any ideas why the trainer itself uses any GPU% at all? Even just running the trainer without the game has it running at 9-12% GPU:
i.imgur.com/NA0888I.png
When I have it attached and running alongside the game it goes up to 30-40% GPU and in combo with the game maxes out my usage:
i.imgur.com/ubRE6Ru.png
The high trainer GPU usage only happens when I'm alt-tabbed. Do you think this is just the ACValhalla process's GPU usage showing as CHTrainer since the latter is injected into the former? I have a 1080Ti and am not running on the highest settings, and as I mentioned the trainer usage only spikes when the game is minimized.