23:42:51: Partisans 1941, Version Release 1.0 (STEAM)
23:42:52: Checking for updates failed...
23:43:05: Successfully attached to Partisans-Win64-Shipping
23:43:06: Collect Weapon, Script error in line 6: Cannot find aob for 'Collect_Weapons'
23:44:30: Successfully attached to Partisans-Win64-Shipping
23:44:31: Collect Weapon, Script error in line 6: Cannot find aob for 'Collect_Weapons'
this is the first time it happens to me in sometime of using Cheathappens trainers.
read a post above yours. i just tested it again and still everything works fine.
you might have to play and reach the camp first.
23:42:51: Partisans 1941, Version Release 1.0 (STEAM)
23:42:52: Checking for updates failed...
23:43:05: Successfully attached to Partisans-Win64-Shipping
23:43:06: Collect Weapon, Script error in line 6: Cannot find aob for 'Collect_Weapons'
23:44:30: Successfully attached to Partisans-Win64-Shipping
23:44:31: Collect Weapon, Script error in line 6: Cannot find aob for 'Collect_Weapons'
this is the first time it happens to me in sometime of using Cheathappens trainers.
read a post above yours. i just tested it again and still everything works fine.
you might have to play and reach the camp first.
Mmm u might be right, I only so far started the game but haven't actually start playing the game officially...
If this works I might just call myself an 'idiot'.
The trainer works fine 😁
Though ... The option "no teamdamage" is a little misleading 😅
Yes they cannot die ... but they sure as hell do take alot of damage 😂 broken arms, hands and legs, concussions, head injuries and all other kinds of injuries, mostly render them incapable of shooting back, throwing nades, and most notably .. moving 😂
The "invisible player" option i do not use, as when i turn it on before the mission, enemies lie unconscious as state in read me ... but when i turn it on after mission start, they simply just stand there not matter if i turn if on or off several times 😕
Other options work fine, though the item editor often causes a game crash if i lock the number of items .. 3 nades for example ? ... There I have to pause the game when I'm down to one nade etc .. and enter the editor yet again. Does not happen all the time, but ocassionally.
Anyways ... thx for always amazing trainers 😁
if you turn invisible player ON. it will make it look like the enemies lie unconscious. if you turn the option OFF instantly after turning it on, this won't be the case and you will still be invisible to the enemy. them standing there is the whole point as you are invisible.
The trainer works fine 😁
Though ... The option "no teamdamage" is a little misleading 😅
Yes they cannot die ... but they sure as hell do take alot of damage 😂 broken arms, hands and legs, concussions, head injuries and all other kinds of injuries, mostly render them incapable of shooting back, throwing nades, and most notably .. moving 😂
The "invisible player" option i do not use, as when i turn it on before the mission, enemies lie unconscious as state in read me ... but when i turn it on after mission start, they simply just stand there not matter if i turn if on or off several times 😕
Other options work fine, though the item editor often causes a game crash if i lock the number of items .. 3 nades for example ? ... There I have to pause the game when I'm down to one nade etc .. and enter the editor yet again. Does not happen all the time, but ocassionally.
Anyways ... thx for always amazing trainers 😁
if you turn invisible player ON. it will make it look like the enemies lie unconscious. if you turn the option OFF instantly after turning it on, this won't be the case and you will still be invisible to the enemy. them standing there is the whole point as you are invisible.
True, however, especially when you need to save some partisans, having enabled then disabled the option for invisibility, makes it impossible to start the discussion with the prisoner partisans essentially making it impossible to proceed in the game. And to complete the mission without invisibility is nigh impossible, having 25 minutes time running out on you if you play cloak and dagger, and if you don't, your cripples cannot fire back so even if immortal they cannot kill enemy and thus fail mission in 25 minutes anyway. That is where I am stuck at the moment, and I cannot see a future without somehow being able to enable inv then disable it when talking to the prisoners you need to save. otherwise you are invisible to friends and enemies...
The trainer works fine 😁
Though ... The option "no teamdamage" is a little misleading 😅
Yes they cannot die ... but they sure as hell do take alot of damage 😂 broken arms, hands and legs, concussions, head injuries and all other kinds of injuries, mostly render them incapable of shooting back, throwing nades, and most notably .. moving 😂
The "invisible player" option i do not use, as when i turn it on before the mission, enemies lie unconscious as state in read me ... but when i turn it on after mission start, they simply just stand there not matter if i turn if on or off several times 😕
Other options work fine, though the item editor often causes a game crash if i lock the number of items .. 3 nades for example ? ... There I have to pause the game when I'm down to one nade etc .. and enter the editor yet again. Does not happen all the time, but ocassionally.
Anyways ... thx for always amazing trainers 😁
if you turn invisible player ON. it will make it look like the enemies lie unconscious. if you turn the option OFF instantly after turning it on, this won't be the case and you will still be invisible to the enemy. them standing there is the whole point as you are invisible.
True, however, especially when you need to save some partisans, having enabled then disabled the option for invisibility, makes it impossible to start the discussion with the prisoner partisans essentially making it impossible to proceed in the game. And to complete the mission without invisibility is nigh impossible, having 25 minutes time running out on you if you play cloak and dagger, and if you don't, your cripples cannot fire back so even if immortal they cannot kill enemy and thus fail mission in 25 minutes anyway. That is where I am stuck at the moment, and I cannot see a future without somehow being able to enable inv then disable it when talking to the prisoners you need to save. otherwise you are invisible to friends and enemies...
if you are reffering to the prison map where you need to rescue the main team then i just tested that and it worked fine for me with invisiblity. i could rescue and talk to the prisoners all fine
Not the prison map, the map where they are to be executed in the town square. Inv on, enemies on the floor and killable. Prisoners under the ropes unable to talk or respond to my 3 man team. With inv on and immediately off, they stand but all still, including the ones that should talk to me to tell me that the town leader is running away and so on.... They do not start the discussion so blocked there. Unfortunately.
I just tested that mission as well, works fine here.