Anyone else having an issue where the damage increase affects bugs as well? Getting 1-shot by mites... funny as all hell, but frustrating.
Glad I am not the only one. I am having this issue as well. I kept getting OHK for some reason and realized it the option that somehow affect bugs to OHK me. I am keeping super damage option disabled for now.
Anyone else having an issue where the damage increase affects bugs as well? Getting 1-shot by mites... funny as all hell, but frustrating.
Yes, the super damage is all damage. Bugs you are fighting kill you with one hit. Also the environmental weed killer gases are instantly lethal, even with a a gas mask on. 😵
3 people post about the same issue yet only 1 report filed, guess why it's not being looked at? Threads are not always read, reports are.
Please use the update notification system to report a game patch, update or to report that the trainer may not be working with the latest version of the game. If 3 or more reports have been filed, consider BOOSTING the priority of this title for a faster turnaround on the updated trainer.
[Edited by CyPHeR369, 9/4/2020 9:27:35 PM]
I submitted an update request as well. There is now three submitted.
Something I didn't include with the submission is that some of the options are applied account wide when playing with friends. For instance, if you lock the thirst / hunger option, it does it for all people in the lobby and not just you. Not sure if this is by game design or trainer design (as I design neither) but your trainers in other titles, in previous experiences, have only applied adjustments like this for the single client and not the entire server / lobby.
CHEAT HAPPENS does not support or condone the use of cheats in a multiplayer environment. It's things like this that cause developers to add anti-cheats and encryption to single player portion of games and ruin it for everyone else by blocking trainers and MODs.
Make no mistake - I don't particularly care for cheats in a multiplayer environment, either. However the difference here is that this isn't "true" multiplayer. It's more of a "single player co-op" restricted to a maximum of you and three people on your friends list. This may be due to it's current status as a game but, on a technical level, your 7 Days To Die trainer is more susceptible to being used in a genuine online fashion than this one is. While you can click "online" you won't find any servers unless someone on your friends list is hosting one.
I use trainers here because I like your work. I like the effort and the consistency in performance and quality. Games like this one, specifically, can be modified by other means and end with the same results; in very rare circumstances, better results. I was simply posting to inform you and your team that this one detail is a different result than previous and is outside the normal expectation. What you and your team decide to do with that information is up to you.