CoSMOS Gamehacking Tool

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  custom symbol never changes value
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    Send a message to iBelg
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    iBelg posted on Jul 26, 2020 5:05:14 AM - Report post
     
    Hi

    I found a spot where a base address , I am interested in, is always located and I'm trying to store it in a custom symbol, but no matter what, the value of this custom symbol never changes from the initial value.

    (sorry for using images, I don't know how to properly display asm using this forum's formatter)
    The script: Link
    and in the cheat table I have this line: Link

    I can change the initial value of psdict from "dq 0" to "dq (double)1" and it'll change the value I see from 0 to 1 in the cheat table, but it never changes from that initial value. It should though, because this script is placed somewhere where it's called multiples times per second.
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    iBelg posted on Jul 26, 2020 5:17:03 AM - Report post
     
    (i cant edit op, something about firewall error)

    But I'd like to point out that the script you see in the screenshot probably doesn't make much sense with me moving "(double)1" into "[psdict]", but that's just to see if the value would change, but it does not. It stays the initial value of 0.
  • Trainer Maker
    Send a message to 0x90
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    0x90 posted on Jul 26, 2020 6:20:10 AM - Report post
     
    Open the "dump" window at the bottom and go to "psdict", then right click -> "view" and change to "double". Does it show 1 or 0?
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    iBelg posted on Jul 26, 2020 6:50:05 AM - Report post
     
    It shows 0 there. I changed the initial value to 1 (and the value to move into to 2) and the value in dump then says 1 (the new initial value), just to make sure I was looking at the correct address. I can change the initial value to anything and it'll show up there, but the value I move into, in the code cave, never shows up.
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    iBelg posted on Jul 26, 2020 7:18:01 AM - Report post
     
    I got it working now. I think my mind wandered for a bit and I put the code somewhere where it was only being executed when you perform some very specific action instead of multiple times per second. So I moved the script to where the base address is being loaded multiple times per second and now it works!

    Sorry for missleading you!
  • Tier 7
    Send a message to PWizard
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    PWizard posted on Jul 26, 2020 8:50:35 AM - Report post
     
    Glad you got it worked out. I'll go ahead and close out the thread.
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