CoSMOS Gamehacking Tool

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  • Trainer Maker
    Send a message to 0x90
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    0x90 posted on Jun 02, 2020 8:43:25 AM - Report post
     
    1. Cosmos can autorun lua scripts but there are no prewritten addons yet
    2. It is saved automatically but some windows are "gone" on restart such as memory viewer and script editor. This is by design. For some games you have three memory viewers opened and if you want to work on another game you don't need these three memory viewer windows opened by default.
    3. I think you are using 6.0.2, it has been fixed in 6.0.3
    4. Its basically a "file explorer" for the directory you defined in the options. You may need to restart Cosmos after you set the directory before it loads.
  • Send a message to CYER9
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    CYER9 posted on Jun 02, 2020 9:01:27 PM - Report post
     
    Thanks for your help. The window thing makes a lot of sense in hindsight. I love how frequently this is updated.

    [Edited by CYER9, 6/2/2020 9:05:17 PM]
     
  • Send a message to CYER9
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    CYER9 posted on Jun 04, 2020 12:28:33 AM - Report post
     
    Is there a way to import CE's lua symbols into CoSMOS's lua editor? Or a way to import any other lua libraries? Also is there any documentation beyond this page Link? Final thing: Hotkeys don't seem to be working at all is this common? Thanks.

    [Edited by CYER9, 6/4/2020 1:11:43 AM]
     
  • Trainer Maker
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    0x90 posted on Jun 04, 2020 5:41:04 AM - Report post
     
    Cosmos uses LUA 5.3 so all LUA functions are available. Besides part of CE custom functions have been implemented as well, such as readInteger. There are certain CE functions Cosmos don't have for a good reason such as registerEXETrainerFeature for example. It would be helpful for me to know which LUA command you're missing so I can implement it when it makes sense. FYI: If you're in script editor and press CTRL+Space you see most available lua functions

    There is no other documentation, the documentation is however also not complete.

    Hotkeys are fixed in 6.0.3

    [Edited by 0x90, 6/4/2020 5:45:43 AM]
  • Send a message to CYER9
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    CYER9 posted on Jun 04, 2020 5:39:06 PM - Report post
     
    Ok, thanks that really clears things up. Between CoSMOS documentation and LUA5.3 documentation, I think that covers everything. The command/function I was trying to use was openProcess("" to auto attach CoSMOS when the table was opened. I couldn't find an equivalent in the documentation.

    Also, the hotkeys worked fine for me up until now, when I switched to version 6.0.3 ? I am using Advanced 6.0.3 to make the table, and the hotkeys don't work with it. I also tried simple 6.0.3, and the hotkeys still didn't work. Am I doing something wrong?


    [Edited by CYER9, 6/4/2020 5:39:25 PM]
     
  • Trainer Maker
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    0x90 posted on Jun 05, 2020 7:11:48 AM - Report post
     
    I will look into the hotkeys later today.

    //edit: There is an openProcess lua API already but just not documented:

    openProcess("game.exe"
    openProcess(12345)

    [Edited by 0x90, 6/5/2020 8:37:20 AM]
  • Trainer Maker
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    0x90 posted on Jun 05, 2020 8:39:50 AM - Report post
     
    FYI: Use this link to view nearly all LUA apis Link the sections below are just covering all APIs which got an example / explanation which are less than Cosmos have.
  • Send a message to CYER9
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    CYER9 posted on Jun 05, 2020 2:14:14 PM - Report post
     
    Oh, I see, I thought those were just headers with no content. Anyway thanks!
     
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