CoSMOS Gamehacking Tool

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cosmos and jaws of extinction
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    Send a message to freshniubbo
    ELITE
    freshniubbo posted on May 09, 2020 10:23:01 PM - Report post
     
    i use cosmos beginner program with jaws of extinction and the scanning process to build a table for this game is very easy but sadly every time i turn of game and restart it i have to re-make the scanning process again: i load the tables i build but for some reason i don't understand jet those don't work and i must rebuild them again and again every time i restart game. where do i wrong? how can i build a "stable" table so i don't need to rebuild it again every time i restart a game? tx in advance to any kind answers! peace, dudes!
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    freshniubbo posted on May 12, 2020 4:30:10 AM - Report post
     
    a little of help and a couple of minuts is all i request here, i don't think to ask for the moon itself... this "radio silence" shockes me.
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    freshniubbo posted on Jun 11, 2020 7:39:34 PM - Report post
     
    I've successfuly found the adress of the pointer that writes the weigth's varaible adress but when i try to freeze/inject the value i want the game crashes to desktop... tryed already 5 times and the result was every time a crush to desktop... any idea how to fix this? i need some help, plz!

    [Edited by freshniubbo, 6/11/2020 7:40:30 PM]
  • Trainer Maker
    Send a message to 0x90
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    0x90 posted on Jun 12, 2020 6:20:17 AM - Report post
     
    Sorry the late answer. Most games nowadays do no longer have a static address / place where they store values instead the value will be in a different memory place when you restart the game. In order to avoid scanning for the value over and over again you have two choices:

    a) Pointer scan, which you cannot do with Cosmos
    b) Script injection, wich you cannot do with Cosmos Beginner (but with Advanced) however it requires debugger and assembly language knowledge.

    If the game crashes when you freeze a value it likely means that the value is not supposed to be frozen. Perhaps the address that hold sthe value only holds it temporarily and when you freeze it, it overrides something else instead which causes the game to crash. Or the game does not expect this value to be frozen / changed, perhaps its just a sum. So my first question would be: If you said you found the address of weight, what happens if you change the value to something else? Has your weight changed ingame?
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