The game crashes withing 15 minuts when I use the trainer.
Is this normal? or is there something I'm doing wrong.
its running as Admin the trainer , Anti-virus is disabled and The game runs well,
after a while the game stops working, this is not the case when i'm not using the trainer
Only use options when you need them i would say, i had the trainer running for many hours and never had any crash.
Is it possible to edit relations with characters you speak to? Finding out a few quests involve recruiting soldiers that are harder to find without being best buds with some people
There is no such code, you can do quests for them to increase relationship.
Is anyone having issues with Activating the Forging option for this current version? It doesn't seem to work on mine.
Did you download the latest trainer? it got reuploaded.
As much as i appreciate the trainer and all, and the snappy updates, no matter what, i cannot get anything to work, because i won't get past "Cannot find aob for 'Collect_Weapon_Data'" types of errors for just about all the functions.
I've run the trainer in admin mode, i've told AVG to get lost while im using the trainer, i've made absolute sure that i am in the corresponding version of the game, but "Cannot find aob".
Any idea for why this happens?
for some options, you need to collect data first using the collect options, i suggest you take your time to read the instructions, and make sure you follow it. i'm not having any errors and tested it for multiple hours.
Just wondering, is it possible to make XP multiplier goes higher than 10? Not sure why it's capped at 10 >.>
if you look at the option in the trainer it says more options, you can change it there.
1. I configure for unlimited health on everything.
2. I attack no problem, my party doesn't die
3. I seige an enemy castle
4. Enemy attacks me before I start seige
5. My team will start dying.
My suspicion is.. when I attack, I'm the attacking party, but if I seige, and I get attacked, the cheat doesn't know that and my units will die.
Feature request:
Can we have the option to duplicate unlimited soldiers? Any soldier units I have in my party, duplicate it. That way, after I conquer a city, I can just put a bunch of soldiers in there and not have to worry about it.
Can we also have option to duplicate troops? maybe by transfering back and forth
i followed your steps and my army still had unlimited health, you have to fight the battle tho, auto resolve doesn't work.
Feature request -> Please use the trainer option request system for requesting new options be added to this trainer and/or vote on options already requested.
Hi so I am having issue right now. Once I update my skills and press done then exit. After that when I come back again by pressing C the Skill resets back to 0.
I know there are few solution but they are not clear. Would someone please explain me step by step of how to use the Skills without resetting as my skills are like this right now -340/50
You need to make sure the skill points match the amount of xp you have.
What are these message that keeps showing? how to reset and disable?
17:38:06: Mount & Blade II: Bannerlord, e1.0.2 (STEAM)
17:38:18: Successfully attached to TaleWorlds.MountAndBlade.Launcher
17:38:25: Connection to dotnet pipe timed out. Is the game running?
System.TimeoutException: The operation has timed out.
at System.IO.Pipes.NamedPipeClientStream.ConnectInternal(Int32 timeout, CancellationToken cancellationToken, Int32 startTime)
at System.IO.Pipes.NamedPipeClientStream.Connect(Int32 timeout)
at .()
17:38:26: DotNet Pipe shutdown: System.InvalidOperationException: Pipe hasn't been connected yet.
at System.IO.Pipes.PipeStream.CheckWriteOperations()
at System.IO.Pipes.PipeStream.Write(ReadOnlySpan`1 buffer)
at .(ReadOnlySpan`1 )
17:38:26: DotNet Pipe shutdown: System.InvalidOperationException: Pipe handle has not been set. Did your PipeStream implementation call InitializeHandle?
at System.IO.Pipes.PipeStream.CheckWriteOperations()
at System.IO.Pipes.PipeStream.Write(ReadOnlySpan`1 buffer)
at .(ReadOnlySpan`1 )
17:38:26: DotNet Pipe shutdown: System.InvalidOperationException: Pipe handle has not been set. Did your PipeStream implementation call InitializeHandle?
at System.IO.Pipes.PipeStream.CheckWriteOperations()
at System.IO.Pipes.PipeStream.Write(ReadOnlySpan`1 buffer)
at .(ReadOnlySpan`1 )
17:38:26: DotNet Pipe shutdown: System.InvalidOperationException: Pipe handle has not been set. Did your PipeStream implementation call InitializeHandle?
at System.IO.Pipes.PipeStream.CheckReadOperations()
at System.IO.Pipes.PipeStream.Read(Span`1 buffer)
at .(Byte[]& , Int32 )
17:38:26: Script error in line 6: LuaRuntimeException:
The game code is not created yet. Please follow the trainer readme
17:39:36: Script error in line 18: Cannot find aob for 'Collect_Player'
17:41:50: Script error in line 9: Cannot find aob for 'Collect_Party_Movement_Base'
Make sure you follow the instructions on how to use the options as you need to collect data for most options, and only use the options when you need them.