Trainer Battle

MechWarrior 5: Mercenaries Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our MechWarrior 5: Mercenaries Trainer is now available for version 1.1.355 and supports STEAM, EPIC STORE, WINDOWS STORE. Our MechWarrior 5: Mercenaries message board is available to provide feedback on our trainers or cheats.
MechWarrior 5: Mercenaries Trainer
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  MechWarrior 5: Mercenaries Trainer
  • Tier 7
    Send a message to chobbsy
    TIER 7
    chobbsy posted on Dec 04, 2021 6:53:16 PM - Report post
     
    Does anyone know if the Heroes of the Inner Sphere DLC works with this trainer?

    [Edited by chobbsy, 12/10/2021 3:12:56 PM]
  • Tier 7
    Send a message to mangoman808
    TIER 7
    mangoman808 posted on Dec 11, 2021 11:49:59 AM - Report post
     
    quote:
    originally posted by Ashok99

    I'm not sure if anyone has noticed, but I do not think the Unlimited Armor function is not working properly. I see my mech and my lance mates mechs still getting damage, and actually one of them died. For the player mech, damage still registers on the mech and you can see the visible damage on the mech itself. One time I was using a Locust, and one of the arms got destroyed, and I can only fire my machine guns on the other arm that is not destroyed. Perhaps the function needs further looking into. Cheers!!

    I have noticed this too.

    --------------------------------------------------------------------------
    Whee!

  • Premium Plus
    Send a message to GimpyC
    TIER 7
    GimpyC posted on Dec 25, 2021 7:59:09 AM - Report post
     
    quote:
    originally posted by mangoman808

    quote:
    originally posted by Ashok99

    I'm not sure if anyone has noticed, but I do not think the Unlimited Armor function is not working properly. I see my mech and my lance mates mechs still getting damage, and actually one of them died. For the player mech, damage still registers on the mech and you can see the visible damage on the mech itself. One time I was using a Locust, and one of the arms got destroyed, and I can only fire my machine guns on the other arm that is not destroyed. Perhaps the function needs further looking into. Cheers!!

    I have noticed this too.

    I was noticing this happening with lighter 'mechs and ones with lighter armor. I don't think that the "Unlimited Armor" option makes 'mechs invulnerable, i think that it makes armor "refill" between engine ticks, so if a single hit comes in that's big enough to slag armor on a location and damage internals / critical slots that internal damage sticks and the armor "heals" up over that damage. Big hits like NPC artillery and DropShip weapons seem to be particularly good at punching through back and arm armor to damage internals through the "Unlimited Armor" function.

    -GimpyC
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to IvanWolf
    ELITE
    IvanWolf posted on Dec 31, 2021 9:58:16 AM - Report post
     
    Hi all,

    I'm noticing that the Negotiation Points editing function no longer works like it used to. When I first stated the game, it would work correctly after I followed the instructions about using one more in the contract before switching back to the trainer and changing the value.

    However, now when I first pull it up, it's in a very large negative number. And, if I try to change it following the same instructions, it goes back to the negative. If I try again and change it to, let's say, 11 it will stay like that in the editor but will not update in the game itself. OR, it will revert to 0 a second later after putting in a newer value.

    [Edited by IvanWolf, 12/31/2021 10:01:42 AM]

    [Edited by IvanWolf, 12/31/2021 7:43:09 PM]
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to LiveFyre
    ELITE
    LiveFyre posted on Jan 01, 2022 12:37:34 AM - Report post
     
    quote:
    originally posted by GimpyC

    quote:
    originally posted by mangoman808

    quote:
    originally posted by Ashok99

    I'm not sure if anyone has noticed, but I do not think the Unlimited Armor function is not working properly. I see my mech and my lance mates mechs still getting damage, and actually one of them died. For the player mech, damage still registers on the mech and you can see the visible damage on the mech itself. One time I was using a Locust, and one of the arms got destroyed, and I can only fire my machine guns on the other arm that is not destroyed. Perhaps the function needs further looking into. Cheers!!

    I have noticed this too.

    I was noticing this happening with lighter 'mechs and ones with lighter armor. I don't think that the "Unlimited Armor" option makes 'mechs invulnerable, i think that it makes armor "refill" between engine ticks, so if a single hit comes in that's big enough to slag armor on a location and damage internals / critical slots that internal damage sticks and the armor "heals" up over that damage. Big hits like NPC artillery and DropShip weapons seem to be particularly good at punching through back and arm armor to damage internals through the "Unlimited Armor" function.

    Unfortunately, you can still be whittled down if you get shot from behind, too.. just did a Warzone contract that had my right rear torso stripped and damaged down to the structure. One more good PPC shot and I likely would've died.

  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to xaviernite
    ELITE
    xaviernite posted on Jan 05, 2022 7:29:56 AM - Report post
     
    Thanks for replying to my post re: DLL error. Trainer works now!!

    [Edited by xaviernite, 1/5/2022 7:32:30 AM]

  • Premium Plus
    Send a message to Exarch
    TIER 7
    Exarch posted on Jan 19, 2022 5:29:39 AM - Report post
     
    quote:
    originally posted by IvanWolf

    Hi all,

    I'm noticing that the Negotiation Points editing function no longer works like it used to. When I first stated the game, it would work correctly after I followed the instructions about using one more in the contract before switching back to the trainer and changing the value.

    However, now when I first pull it up, it's in a very large negative number. And, if I try to change it following the same instructions, it goes back to the negative. If I try again and change it to, let's say, 11 it will stay like that in the editor but will not update in the game itself. OR, it will revert to 0 a second later after putting in a newer value.

    [Edited by IvanWolf, 12/31/2021 10:01:42 AM]

    [Edited by IvanWolf, 12/31/2021 7:43:09 PM]

    It's been working fine for me. All I have to do is go to the negotiation window, tab in to the editor and usually mousing over the points or one of the options immediately makes the value appear in the editor, then I change it, and it changes in game.

  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Ravir
    MEMBER
    Ravir posted on Jun 08, 2022 5:02:08 PM - Report post
     
    Not work : Unlimited Jump Jet and CurrentFounds, no matter i type, in game is 0
    Epic wersion game, Aurora used.
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