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  Code Vein Trainer
  • Premium Plus
    Send a message to ReActif
    NO LIFE
    ReActif posted on Oct 07, 2019 8:32:28 PM - Report post
     
    quote:
    originally posted by rmeade

    quote:
    originally posted by ReActif

    I don't know if it's related to the trainer, I don't know anything about it, it's probably a bug in the game itself but I wanted to get the opinion of the other users.

    So the trainer already works very well, it's not at all a problem of this kind.

    I just meet a strange thing and I don't see a post on the net about this concern. In short, when there is a kinematics just before a fight against a boss, I have the kinematics (done with the game engine) that often launch themselves with glitches, either double characters, or set elements, and especially, the kinematics is launched a first time, with the glitch and relaunched just afterwards by working well (if I pass the kinematics, it happens that my character is absent).

    In short, would it be possible for the trainer to interfere with the game on this point or is it purely the game that you think has a problem? Someone with this bug?

    Anyway, thank you for this trainer that works great.

    I Have the same issue it caused the cutscene to play twice. One time had to re fight a boss but I figured it was fine since when the cutscene played the 2nd time there was no doubles.

    [Edited by rmeade, 10/7/2019 2:05:36 AM]

    Thanks for your answer.
    i have found another guy who dont use anything
    so this is a game bug.

    ($toBe || !$toBe) == this.theQuestion();
  • Current rank: 2 Stars. Next Rank at 1000 Posts.
    Send a message to Foxxie-kun
    VETERAN
    Foxxie-kun posted on Oct 08, 2019 12:32:45 PM - Report post
     
    quote:
    originally posted by ReActif

    quote:
    originally posted by rmeade

    quote:
    originally posted by ReActif

    I don't know if it's related to the trainer, I don't know anything about it, it's probably a bug in the game itself but I wanted to get the opinion of the other users.

    So the trainer already works very well, it's not at all a problem of this kind.

    I just meet a strange thing and I don't see a post on the net about this concern. In short, when there is a kinematics just before a fight against a boss, I have the kinematics (done with the game engine) that often launch themselves with glitches, either double characters, or set elements, and especially, the kinematics is launched a first time, with the glitch and relaunched just afterwards by working well (if I pass the kinematics, it happens that my character is absent).

    In short, would it be possible for the trainer to interfere with the game on this point or is it purely the game that you think has a problem? Someone with this bug?

    Anyway, thank you for this trainer that works great.

    I Have the same issue it caused the cutscene to play twice. One time had to re fight a boss but I figured it was fine since when the cutscene played the 2nd time there was no doubles.

    [Edited by rmeade, 10/7/2019 2:05:36 AM]

    Thanks for your answer.
    i have found another guy who dont use anything
    so this is a game bug.

    I find that this no longer happens if I disable options before entering the boss arena. With all options disabled, the cutscenes play properly and I can simply re-enable options after the fight starts.

    If you do go through this and your character disappears during a boss fight you can use a Vivifier to return to your most recent Mistle without losing your Haze and then re-enter the boss arena as normal.

    Yo.
  • Premium Plus
    Send a message to ReActif
    NO LIFE
    ReActif posted on Oct 22, 2019 1:55:19 AM - Report post
     
    I just want to share an experience I recently met in CODE VEIN and which after discussion turns out to be the cause of the presence of Trainers / CT tables or even Mods but which is not a bug of these tools but just the fact of their presence.
    That's why I'm not going to report a bug and publish it here just for information.

    The problem occurs during the fight with the last Boss of the Cathedral of the Sacred Blood.
    Here are the things that happen:
    - Your character is invisible
    - You can't change weapons
    - The animation of the weapon is with very few frames per second (10 perhaps) and the animation latency is huge.

    So that doesn't prevent us from doing the boss with the trainer, even if it doesn't allow us to train with the trainer anymore, but now we won't have to kill him as soon as possible to move on.

    I noticed a clue that indicates that this concern is going to happen or not.
    If before launching the kinematics that engage the fight, the NPC standing in front of the cathedral door at its feet slightly below the ground then it is a sign that the problems will be present.
    ($toBe || !$toBe) == this.theQuestion();
  • Premium Plus
    Send a message to ReActif
    NO LIFE
    ReActif posted on Oct 24, 2019 5:35:53 AM - Report post
     
    In doing so I apologize if people have read this and have been confused by this one.

    In fact, the solution to the invisible problem of characters is very simple:
    Disable all codes before activating the first boss movie, and reactivate them when the fight begins.

    I do not know if it is better to disable them at the end of the fight to pass a cinematic or not.

    I got really confused about the problems because of something that has nothing to do, a modified "engine.ini" file that crashed the game during a certain Boss (I'm not spoil)

    But in the end, we just had to modify the engine.ini file a bit to make everything work fine.

    PS: All that I have said so far is only valid on version 1.03 and its trainer, version 1.04 (1.10.87163) of the game has just released and no idea of what will be effective or not above.

    PS: All script work well with the last game version 1.04 (i use all at this time)

    [Edited by ReActif, 10/25/2019 6:21:31 AM]
    ($toBe || !$toBe) == this.theQuestion();
  • Tier 7
    Send a message to PhantomHelix
    TIER 7
    PhantomHelix posted on Nov 15, 2019 1:09:32 PM - Report post
     
    Guys I have some trainers that get stuck at the logo while others work just fine,
    Ive had this happen before but then the next update of the trainer worked fine.

    this code vein trainer is one of them but it has not been updated since

    i have re downloaded several times, unzipped it myself or let the manager do it but nothing works

  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to M3M3
    ELITE
    M3M3 posted on Jan 07, 2020 9:04:01 PM - Report post
     
    same issue here the trailer runs but goes nothing beyond logo flashing for a second
  • Tier 7
    Send a message to PWizard
    TIER 7
    PWizard posted on Jan 08, 2020 8:38:15 AM - Report post
     
    Have all of the following installed.

    .NET Core 3.1 Desktop Runtime x86 Link
    .NET Core 3.1 Desktop Runtime x64 Link
    .NET Core Current Runtime x86 Link
    .NET Core Current Runtime x64 Link
    .NET Framework (get latest) Link

    (Both x86 and x64 of the .Net Core MUST be installed)

    Reboot PC when done.
    Chris O'Rorke ([email protected])
    Owner: Cheat Happens.com
    Dingo WebWorks, LLC
    One Bad-Ass MF
    ------------------
    Visit Down Notify for awesome Website Monitoring.

  • Tier 7
    Send a message to Morthasa
    TIER 7
    Morthasa posted on Jun 28, 2020 7:40:09 AM - Report post
     
    Maybe this is a silly question, but, to use this trainer, is it sufficient to place the game in offline mode (I assume online mode would get the trainer detected and risk landing you with a ban) or must further measures be taken (such as having Steam in offline mode)?

    I could see no mentions of this in the readme file, so maybe this isn't an issue at all, but I thought it best to cover my rear.
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