I don't know if it's related to the trainer, I don't know anything about it, it's probably a bug in the game itself but I wanted to get the opinion of the other users.
So the trainer already works very well, it's not at all a problem of this kind.
I just meet a strange thing and I don't see a post on the net about this concern. In short, when there is a kinematics just before a fight against a boss, I have the kinematics (done with the game engine) that often launch themselves with glitches, either double characters, or set elements, and especially, the kinematics is launched a first time, with the glitch and relaunched just afterwards by working well (if I pass the kinematics, it happens that my character is absent).
In short, would it be possible for the trainer to interfere with the game on this point or is it purely the game that you think has a problem? Someone with this bug?
Anyway, thank you for this trainer that works great.
I Have the same issue it caused the cutscene to play twice. One time had to re fight a boss but I figured it was fine since when the cutscene played the 2nd time there was no doubles.
[Edited by rmeade, 10/7/2019 2:05:36 AM]
Thanks for your answer.
i have found another guy who dont use anything
so this is a game bug.
I don't know if it's related to the trainer, I don't know anything about it, it's probably a bug in the game itself but I wanted to get the opinion of the other users.
So the trainer already works very well, it's not at all a problem of this kind.
I just meet a strange thing and I don't see a post on the net about this concern. In short, when there is a kinematics just before a fight against a boss, I have the kinematics (done with the game engine) that often launch themselves with glitches, either double characters, or set elements, and especially, the kinematics is launched a first time, with the glitch and relaunched just afterwards by working well (if I pass the kinematics, it happens that my character is absent).
In short, would it be possible for the trainer to interfere with the game on this point or is it purely the game that you think has a problem? Someone with this bug?
Anyway, thank you for this trainer that works great.
I Have the same issue it caused the cutscene to play twice. One time had to re fight a boss but I figured it was fine since when the cutscene played the 2nd time there was no doubles.
[Edited by rmeade, 10/7/2019 2:05:36 AM]
Thanks for your answer.
i have found another guy who dont use anything
so this is a game bug.
I find that this no longer happens if I disable options before entering the boss arena. With all options disabled, the cutscenes play properly and I can simply re-enable options after the fight starts.
If you do go through this and your character disappears during a boss fight you can use a Vivifier to return to your most recent Mistle without losing your Haze and then re-enter the boss arena as normal.