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M.A.S.S. Builder Trainer
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  M.A.S.S. Builder Trainer
  • Tier 7
    Send a message to PWizard
    TIER 7
    PWizard posted on Sep 18, 2019 4:15:34 AM - Report post
     
    DOWNLOAD TRAINER



    M.A.S.S. Builder by cheathappens.com
    -------------------------------------------------------


    Activating this trainer
    -------------------------------------------------------
    If not state otherwise below, press F1 at main menu.
    Listen for 'Trainer Activated'.
    Press desired hotkey. All hotkeys can be changed on the trainer.


    Trainer Options
    -------------------------------------------------------
    # Player
    NumPad1: Unlimited Boost
    NumPad2: Unlimited Health
    NumPad3: Unlimited Shield
    NumPad4: Unlimited Ammo
    NumPad5: No Reload
    NumPad6: Hover Player Higher
    NumPad7: Hover Player Lower
    NumPad8: Change Player Speed
    NumPad9: Increase Player Speed
    Multiply: Decrease Player Speed
    Add: Set Normal Player Speed
    Separator: Change Player Jump
    Subtract: Increase Jump Height
    Decimal: Decrease Jump Height
    Divide: Set Normal Jump Height
    F1: Change Player Gravity
    F2: Decrease Gravity
    F3: Increase Gravity
    F4: Set Normal Gravity

    # NPC
    F5: Change Enemy Speed
    F6: Decrease NPC Speed
    F7: Increase NPC Speed
    F8: Freeze NPC
    F9: Set Normal NPC Speed

    # Teleport
    F10: Save Position Slot 1
    F11: Save Position Slot 2
    F12: Save Position Slot 3
    F13: Save Position Slot 4
    F14: Save Position Slot 5
    F15: Restore Position Slot 1
    F16: Restore Position Slot 2
    F17: Restore Position Slot 3
    F18: Restore Position Slot 4
    F19: Restore Position Slot 5

    # Gameplay
    F20: Game Speed



    Editor Options
    -------------------------------------------------------
    # Player
    Battle Points



    Notes
    -------------------------------------------------------
    Developer upgraded the engine which broke the entire trainer as the result and I barely reproduced it, I will try to recreate the rest of the options to as time allows.



    ====================================================================

    Mute Hotkeys:
    -------------------------------------------------------
    To temporarily disable the Hotkeys, press CTRL-H after trainer is
    activated. You can use CTRL-H to re-activate the Hotkeys as well.
    You can also mute specific hotkeys by changing the hotkey you want to mute to 'NONE'.



    Troubleshooting
    -------------------------------------------------------
    Requirements:
    Aurora: www.cheathappens.com/trainers.asp

    Support:
    www.cheathappens.com/support.asp



    AUTHENTICITY NOTICE:
    -------------------------------------------------------

    PLEASE REVIEW OUR PRIVACY POLICY AT HTTPS://WWW.CHEATHAPPENS.COM/PRIVACYPOLICY.ASP

    Get more trainers and updates at www.cheathappens.com


    [Edited by moderator DragonStryder, 10/1/2024 2:31:50 PM]

    Chris O'Rorke ([email protected])
    Owner: Cheat Happens.com
    Dingo WebWorks, LLC
    One Bad-Ass MF
    ------------------
    Visit Down Notify for awesome Website Monitoring.
  • Tier 7
    Send a message to machine56
    TIER 7
    machine56 posted on Sep 18, 2019 1:00:17 PM - Report post
     
    becareful, dont forget to turn off EACH options just before the mission ends, or it will crash.
    -Vector Smithing since 2KO2-
  • Tier 7
    Send a message to Sargatanus
    TIER 7
    Sargatanus posted on Sep 24, 2019 1:00:18 PM - Report post
     
    Can confirm the freezing/crashing issue for player cheats at the end of missions.

    Also it appears that in v0.12 the credits cheat doesn't work (seems to crash the game when I try) and they added new resource types.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to shenzusuki
    MEMBER
    shenzusuki posted on Nov 11, 2019 9:54:44 PM - Report post
     
    as of the posting of this i tried the option for the credit and material adjustment, and i believe i followed the instructions to the best of my understanding which is enter the development where you click nodes to unlock? and exit and adjust the credit and materials accordingly and go back to have it registered? if that is the case it crashes the game and just notes fatal error 🤔
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to ZauthArida
    ELITE
    ZauthArida posted on Dec 07, 2019 1:51:34 PM - Report post
     
    The Trainer isn't loading. the logo appears but the trainer won't.
  • Tier 7
    Send a message to PWizard
    TIER 7
    PWizard posted on Dec 07, 2019 2:27:37 PM - Report post
     
    Download .NET Core v3.1
    dotnet.microsoft.com/download/dotnet-core/3.1/runtime/desktop/x64
    dotnet.microsoft.com/download/dotnet-core/3.1/runtime/desktop/x86
    Chris O'Rorke ([email protected])
    Owner: Cheat Happens.com
    Dingo WebWorks, LLC
    One Bad-Ass MF
    ------------------
    Visit Down Notify for awesome Website Monitoring.
  • Premium Plus
    Send a message to alex33x
    TIER 7
    alex33x posted on Dec 16, 2019 12:48:41 AM - Report post
     
    Same thing for me, trying to adjust the credit crashes the game.
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to volrath77
    ELITE
    volrath77 posted on Dec 18, 2019 9:31:36 AM - Report post
     
    Okay. After testing the trainer, these are my findings:

    Current Durability & Current Shield

    These are basically infinite health options but these needs to be fixed since they affects bosses as well starting from the boss in the first mission even.

    Furthermore, it seems that even if Current Shield values are locked, the shield bar will still be reduced on hits so that needs to be looked into as well. Unless of course, the locked shield value isn't really affected and the reduction of shield bar can be ignored. Can others here test this as well?

    Did not try the Max Durability & Max Shield since they're already kinda irrelevant with the 'infinite health' options abovementioned.

    Forgot to mention that some boss attacks does appear to still damage the player as well as some damage caused by in-game objects like the EMP mines in one mission.

    Stamina

    Works without a problem. Just like the above, didn't bother to test Max Stamina since the first option already worked very well. Leaving the Stamina value locked after the battle doesn't seem to cause the game to crash with the fatal error prompt so I think this option can be retained unless someone else experienced the fatal error crash (FEC) while this option is locked.

    Armor

    Tried it but I'm not sure if it actually does anything. Can anyone confirm what does it actually affect? Does it reduce damage or something?

    The 3 Attack Powers

    They all work as advertised. 'Nuff said. However, leaving them locked after a mission is completed may result in the FEC. Can others here test this as well?

    Weapons

    Okay. For the options under Weapons, the value for Current Clip already pretty much functioned as infinite ammo/no reload so I really do not see whether there is really a need to include Max Clip, Current Ammo and Max Ammo for each of the ammo-based weapons (projectile/energy/missiles).

    If possible, can the Current Clip be revised to be a single option only that will freeze all ammo values currently loaded in the selected weapon whenever the desired weapon is selected? Perhaps it can be tied to the weapon equipped/ammo values in the HUD element at the bottom left of the screen? Or perhaps infinite hand-held weapon ammo and missile ammo can be separated.

    If that can be done, I think the other options - Max Clip, Current Ammo and Max Ammo - can be removed because they are rendered pretty much irrelevant already.

    That said, leaving the values locked so far does appear to make it likely that the FEC will happen so this should be fixed. Appreciate it if others can test this as well.

    Credits

    It would seem that the max value is limited to 999,999 only as I tried to go to 7 figure sum 9,999,999 and the FEC happened. Additionally it also seemed to be appear that credits should be changed only at the main hangar screen and not in the armor / weapons / development / etc. screen since it may also trigger the FEC. Appreciate it if others can test this as well.

    Materials & Quark Data

    Ednil, Alcarbonite & Mixed Composition appear to work without problems. Verse Steel on the other hand...I'm not sure if changing the value and clicking on the lock icon and either turning it off afterwards or leaving it locked changes the value of Verse Steel. It doesn't mean that it doesn't work at all. Just that it does not affect Verse Steel but another resource in the game (can't remember what or which). Appreciate it if others can test this as well.

    That said, can we have the options for the other resource materials as well?

    [Edited by volrath77, 12/18/2019 9:44:32 AM]
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