Remnant: From the Ashes Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Remnant: From the Ashes Trainer is now available for version 255.957PS EPC 255.957P GP 259.200P and supports STEAM, EPIC STORE, WINDOWS STORE. Our Remnant: From the Ashes message board is available to provide feedback on our trainers or cheats.
Remnant: From the Ashes Trainer
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  Remnant: From the Ashes Trainer
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to DiscoPenguin
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    DiscoPenguin posted on Aug 17, 2019 12:17:06 PM - Report post
     
    All works fine, but unlimited health needs to be fixed. It makes the bosses regenerate aswell
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    LingeringFog posted on Aug 17, 2019 12:33:40 PM - Report post
     
    Just as a headsup,
    did some testing with friends and other players have said so as well already. Enemies dmg seem to scale of your upgraded armour and vise versa for weapons, decided to shove weapon up to a +168 and completely made normal enemies invulnerable.
    doubt this is anything that can be fixed through the use of a trainer but thought id put it in here as well due to the level scaling which seems to occur as well in general in some cases with bosses.
    Don't really get the point of upgrading loot now in general but we'll see what happens with the game in the future i suppose.

    Edit: seems like the devs put an official response on their discord as to how it works.
    Upon entering an area the game scans your gear. Both equiped and in your bag. It finds the highest of each slot and averages them together. Let's say that turns out to be 10. The enemies are ALWAYS your level +1. So in this case 10+1. Each area also has a hidden "minimum" number, if you are below that it's going to be much much harder. But you can never upgrade your way past content. This is a design choice and 100% confirmed by the devs in discord. Your traits are NOT calculated into the scaling. So your traits are supposed to make up that 1 level difference.
    what a disaster of a game design choice lol.

    [Edited by LingeringFog, 8/17/2019 1:10:38 PM]
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    bloodaxis posted on Aug 17, 2019 10:49:22 PM - Report post
     
    quote:
    originally posted by LingeringFog

    Just as a headsup,
    did some testing with friends and other players have said so as well already. Enemies dmg seem to scale of your upgraded armour and vise versa for weapons, decided to shove weapon up to a +168 and completely made normal enemies invulnerable.
    doubt this is anything that can be fixed through the use of a trainer but thought id put it in here as well due to the level scaling which seems to occur as well in general in some cases with bosses.
    Don't really get the point of upgrading loot now in general but we'll see what happens with the game in the future i suppose.

    Edit: seems like the devs put an official response on their discord as to how it works.
    Upon entering an area the game scans your gear. Both equiped and in your bag. It finds the highest of each slot and averages them together. Let's say that turns out to be 10. The enemies are ALWAYS your level +1. So in this case 10+1. Each area also has a hidden "minimum" number, if you are below that it's going to be much much harder. But you can never upgrade your way past content. This is a design choice and 100% confirmed by the devs in discord. Your traits are NOT calculated into the scaling. So your traits are supposed to make up that 1 level difference.
    what a disaster of a game design choice lol.

    [Edited by LingeringFog, 8/17/2019 1:10:38 PM]

    What the ****, seems like that scaling is off too, since after upgrading my weapons and armor to 20, enemies went from taking 1-3 shots to taking 5+ shots, at least now I know it wasn't just me going insane. Really doesn't feel like the ranged damage trait is going to make up for that much extra hp on the enemies.

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    Send a message to Cable774
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    Cable774 posted on Aug 17, 2019 11:06:14 PM - Report post
     
    I am also having trouble with the editor it will show the values for some things like talent points but it never shows the amount of scrap i have and when i edit the value most of the time it just sets it back to zero if i move to a new field, even when it does keep the number i put in, it does not change it in game. Other than that i have had zero issues with any of the trainer options so still awesome job guys!

    [Edited by Cable774, 8/17/2019 11:06:56 PM]
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    DarkUnlimited posted on Aug 18, 2019 12:34:22 AM - Report post
     
    I'm not sure if I'm doing this wrong but -- whenever I change the trait value, the stat doesn't change. For example, if I put "Vigor" to +1,000 -- the Health stat stays normal "105" instead of adding the +2,500 Health. I also did spend a point to "lock it in".
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    DarkUnlimited posted on Aug 18, 2019 12:51:33 AM - Report post
     
    quote:
    originally posted by Ashar

    yes, but I then used the trainer option to lower my level, and its only your level that scales the enemies it seems, at a boss your right the scaling made it impossible to kill, but when I used the trainer to lower my level to 100 I killed a boss in about 10 hits.

    I just picked up a trait that reduces ranged dmg, with the same edit, im now invulnerable to ranged dmg, I imagine theres probably one for melee somewhere too.

    [Edited by Ashar, 8/17/2019 8:17:41 AM]

    Is the "Trait Rank" the level of the character? I put my "Level" to 10 and my trait rank is at 50,000....

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    Send a message to VincentWaffle
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    VincentWaffle posted on Aug 18, 2019 3:53:20 AM - Report post
     
    edit trait stopped working for me randomly while messing with it, i've attempted restarting the game several times but its just stuck on "??"
  • Current rank: 2.5 Stars. Next Rank at 2000 Posts.
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    Ashar posted on Aug 18, 2019 4:26:37 AM - Report post
     
    I made sure to always keep atleast 1 trait un-levelled(don't need the xp one), so I can use it to find the values of the others, you could use that if they are messed up, to find the correct values.
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