Age of Wonders Planetfall Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Age of Wonders Planetfall Trainer is now available for version 1.404.43827 and supports STEAM, GOG. Our Age of Wonders Planetfall message board is available to provide feedback on our trainers or cheats.
Age of Wonders Planetfall Trainer
REQUEST MORE OPTIONS
0 option(s) for voting
FILE UPDATE REQUEST
1 report(s) filed
BOOST UPDATE PRIORITY
Boost currently not available
Message Board for PC version
Page 2 of 11   •  First Page  •  Previous Page  •   Next Page  •   Last Page
Signup or Login to Post
  Age of Wonders Planetfall Trainer


  • Site Support
    Send a message to DragonStryder
    SITE SUPPORT
    DragonStryder posted on Aug 08, 2019 4:29:17 PM - Report post
     
    quote:
    originally posted by Mravenrocks

    Thanks for the great trainer But I do have a question about the "Unlimited Unit Movement Map" option. How does it work if you play simultaneous turns (the default option and in the end game when it's turn +100 it takes less time to end turns) instead of classic?
    I tried but I'm not sure if I'm giving the AI infinite movement.

    Its best to enable the option when its your turn, then you can move around in the planet map as much as you want. after you wanna end your turn, disable the option before you do.

    CheatHappens Lead Help Desk & Support Engineer.
    CheatHappens Trainer Monkeys Project Lead.


  • Site Support
    Send a message to DragonStryder
    SITE SUPPORT
    DragonStryder posted on Aug 08, 2019 4:31:37 PM - Report post
     
    quote:
    originally posted by Caliber

    quote:
    originally posted by Dsnuggy

    The city resources options work fine, but I am unable to get the unit editor to pass the updated values back to the game - for example if i select a unit in the combat screen and click on the portrait, when i set a unit back to its original health in the editor after taking damage, that change is not reflected in the game. What am i doing wrong?

    no idea, works here, repeatedly.

    Click Unit, then click portrait lower left corner so the big window showing it's stats shows up. Then edit the value and press TAB to lock it in. then close window, then re-open and it's modified here.

    best,
    Cal

    It does modify the value, but it doesn't effect the game. i tried by changing a units max health and health to 200. ( he originally had 24 ) after taking 10 damage he had 14 health left.

    CheatHappens Lead Help Desk & Support Engineer.
    CheatHappens Trainer Monkeys Project Lead.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Mravenrocks
    MEMBER
    Mravenrocks posted on Aug 08, 2019 4:47:03 PM - Report post
     
    But when you are playing simultaneous turns isn't every turn both mine and the AI? Are you saying I should wait a little to let the AI move and then active the option? Or that I should only play classical turns?
    Blue blue glass moon under the crimson air.


  • Site Support
    Send a message to DragonStryder
    SITE SUPPORT
    DragonStryder posted on Aug 08, 2019 5:09:48 PM - Report post
     
    quote:
    originally posted by Mravenrocks

    But when you are playing simultaneous turns isn't every turn both mine and the AI? Are you saying I should wait a little to let the AI move and then active the option? Or that I should only play classical turns?

    i think it only works flawless with Classical turns. not sure how Cal made the trainer. think he can reply best.

    CheatHappens Lead Help Desk & Support Engineer.
    CheatHappens Trainer Monkeys Project Lead.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Mravenrocks
    MEMBER
    Mravenrocks posted on Aug 08, 2019 5:39:08 PM - Report post
     
    Well I tried it with classical turns and it works great, next map I'll try it with simultaneous turns and see what happens.

    Thanks for the quick answers.
    Blue blue glass moon under the crimson air.
  • Current rank: 2 Stars. Next Rank at 1000 Posts.
    Send a message to CJ
    ELITE
    CJ posted on Aug 09, 2019 1:42:37 AM - Report post
     
    in the previous game with simultaneous the option could affect NPC units as well, so after you end your turn its best to turn it off then re enable it when you need it, just in case.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Stabunaattori
    ELITE
    Stabunaattori posted on Aug 09, 2019 1:28:37 PM - Report post
     
    For me the unlimited attacks option does not work, it does allow me to use some abilities after my attack, but not to make another attack.
  • Tier 7
    Send a message to brett7018
    TIER 7
    brett7018 posted on Aug 10, 2019 7:31:38 AM - Report post
     
    quote:
    originally posted by Stabunaattori

    For me the unlimited attacks option does not work, it does allow me to use some abilities after my attack, but not to make another attack.

    If you click on the game board or on another unit, then back on the unit you are trying to attach again with, it works.

Page 2 of 11   •  First Page  •  Previous Page  •   Next Page  •   Last Page
Signup or Login to Post
All times are (GMT -06:00) Central Time (US & Canada). Current time is 4:47:23 AM