Thanks for the great trainer But I do have a question about the "Unlimited Unit Movement Map" option. How does it work if you play simultaneous turns (the default option and in the end game when it's turn +100 it takes less time to end turns) instead of classic?
I tried but I'm not sure if I'm giving the AI infinite movement.
Its best to enable the option when its your turn, then you can move around in the planet map as much as you want. after you wanna end your turn, disable the option before you do.
The city resources options work fine, but I am unable to get the unit editor to pass the updated values back to the game - for example if i select a unit in the combat screen and click on the portrait, when i set a unit back to its original health in the editor after taking damage, that change is not reflected in the game. What am i doing wrong?
no idea, works here, repeatedly.
Click Unit, then click portrait lower left corner so the big window showing it's stats shows up. Then edit the value and press TAB to lock it in. then close window, then re-open and it's modified here.
best,
Cal
It does modify the value, but it doesn't effect the game. i tried by changing a units max health and health to 200. ( he originally had 24 ) after taking 10 damage he had 14 health left.
But when you are playing simultaneous turns isn't every turn both mine and the AI? Are you saying I should wait a little to let the AI move and then active the option? Or that I should only play classical turns?
i think it only works flawless with Classical turns. not sure how Cal made the trainer. think he can reply best.
For me the unlimited attacks option does not work, it does allow me to use some abilities after my attack, but not to make another attack.
If you click on the game board or on another unit, then back on the unit you are trying to attach again with, it works.