Mods are kinda like addons that change the game, often breaking the way the trainer works.
example: www.nexusmods.com/outward/mods/
It is impossible to know what any update will do to the trainer. I may break it completely or maybe just stop an option or two from working, so we leave them up. Also if you know what you are doing you can use the console in Steam to roll it back to a version where the trainer did work.
Just wanted to let you know that rolling back the game does not work, I rolled it back to my 10/04/2019 save and even tried trainer versions of that year and it still failed. Thank you for trying to help but it looks like I just have to wait.
[Edited by OVERLORD, 6/16/2021 1:21:39 PM]
Mods are kinda like addons that change the game, often breaking the way the trainer works.
example: www.nexusmods.com/outward/mods/
It is impossible to know what any update will do to the trainer. I may break it completely or maybe just stop an option or two from working, so we leave them up. Also if you know what you are doing you can use the console in Steam to roll it back to a version where the trainer did work.
Just wanted to let you know that rolling back the game does not work, I rolled it back to my 10/04/2019 save and even tried trainer versions of that year and it still failed. Thank you for trying to help but it looks like I just have to wait.
[Edited by OVERLORD, 6/16/2021 1:21:39 PM]
I think that's what she meant: imgur.com/U3vGtHZ
It is a game to which I add 12 mods to make it better.
I find elsewhere thanks to the nexus community.
Having lots of companions.
Skeleton armor, weapons.
Inventory x 10.
Other gameplay.
etc......
Well, there you go, no trainer needed after all. Thanks for the info. Trainer RETIRED.