Can someone explain how the fuel for buildings options works please?
Does it affect the hearth as well?
I tried the newest trainer just added and the building and fire are still showing the log symbol.
The other option i use (building condition) works fine tho. 🤔
Fuel option is for keeping fuel in the houses. People cook food in their houses in level 2 and 3 house. Its not for the hearth.
Anybody knows how to deal with the tannery and upgrading buildings? It keeps crashing even though easy craft is on and whenever I try to upgrade my hut to lv2 hut, the game crashes as well.
Do not use easybuild. It has nothing to do with the easy craft option. If you used easy build you cannot upgrade that building. You have to tear it down and build a new building.
Hello,
i have the steam version of the game . i play with the trainer after long time to play i save it and close the game . here no problem.
When i reload my save with or without the trainer, my game crash!!!
What i do for not crash please
sorry for my inglish i am french player
have a good day
You should always save with trainer options disabled otherwise your save might get corrupted.
Try activating the trainer and the options then load the save. see if that works.
Yes i've got level 2 houses now but the fuel bar is still depleting with the option on.
I've seen the same, but it is depleting very slowly. As in, something like 10 years pass between the house needing more fuel, which is a huge improvement over needing fuel a couple times a year.
Far and away the most useful cheats are the fuel use in houses, building condition, and person condition (use sparingly, just turn it on for a few secs to max everyone's stats, then turn it back off b/c yyou cant hunt or kill raiders while its on). The building condition one is especially useful because buildings can't be damaged while it's active...that means that once you've walled in your settlement and put up a few watchtowers by each gate, raiders can't do squat to you if you sound the alarm and close the gates.
Even more useful is using cosmos to add a few zeros to the quantity of resources in mines. 15 flint in this mine? Nah, how about 150,000,000 flint. That way people never have to walk halfway across the map for resources.