Any possibility of adding the Units Can Move After Battle back into the trainer. I thought that was one of the best functions you guys came up with for this game.
Regardless of answer - Thank You to the CH team for making this trainer and my apologies that you had to put up with the last 16 pages of this thread because of poor reading comprehension.
I tried. their update broke my method, and I spent probably 1/3 of the entire time I worked on the trainer which has a ton of options, working on that to no avail
best,
cal
Thanks for at least trying, that was my favorite function after max gold/faith.
Also now that I understand how the trainer works it's truly awesome, thanks for that too.
Any possibility of adding the Units Can Move After Battle back into the trainer. I thought that was one of the best functions you guys came up with for this game.
Regardless of answer - Thank You to the CH team for making this trainer and my apologies that you had to put up with the last 16 pages of this thread because of poor reading comprehension.
I tried. their update broke my method, and I spent probably 1/3 of the entire time I worked on the trainer which has a ton of options, working on that to no avail
best,
cal
Thank you for the effort. I gathered that this update was substantial and changed a lot of functions.
Running DX 11 and the trainer had been working a few days ago but when I try it now I hear "failed" and get this message: 17:13:20: Trainer is up to date.
17:13:25: Successfully attached to CivilizationVI
17:13:26: Symbolhandler: Enumerating symbols...
17:13:26: Symbolhandler: Finished! Time enumerating symbols: 281ms
17:13:26: Capture Unit Base Address, Script error in line 6: The module name 'GameCore_XP2_FinalRelease.dll' does not exist!
super triple unbelievable ridiculous FACE PALM..
Running DX 11 and the trainer had been working a few days ago but when I try it now I hear "failed" and get this message: 17:13:20: Trainer is up to date.
17:13:25: Successfully attached to CivilizationVI
17:13:26: Symbolhandler: Enumerating symbols...
17:13:26: Symbolhandler: Finished! Time enumerating symbols: 281ms
17:13:26: Capture Unit Base Address, Script error in line 6: The module name 'GameCore_XP2_FinalRelease.dll' does not exist!
activate the trainer while in-game where you can see/select units, as said about 100 times now...