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ok12345 posted on Jan 26, 2019 11:31:31 AM - Report post
🤔 how to cheat Items or combine Tables/Trainers
[Edited by ok12345, 1/29/2019 5:55:36 AM]
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ok12345 posted on Jan 29, 2019 5:26:00 AM - Report post
I dont know if its alowed to lnk to ther wbsites so i just tipe in what to gogle forSpoiler:
RESIDENT EVIL 2 9 3 table Update6
Description of Cheat Table Spoiler:
made some scripts for the full game if in doubt, read the descriptions first almost all item IDs are shared by CJBok weapons upgrade offset ammo type offset and 3 more scripts shared by CJBok and gir489
Updates Update61 updated ignore ammo pouch. rather than reload 1 ammo at a time, SLS 60 (Claire starting weapon) with Speed Loader upgrade can reload to full clip instantly now. updated game player time mod. enemies' attack sequence won't be stopped when the time has reach the stop at time now as a result the display time in game may appear 1 second less then what you set via the script updated game player time mod and highlighted item with aobscan updated the weapons upgrade pointer divided it into 8 binaries now
Update6 added game player time mod made based on the info CJBok shared added LUA to register 3 custom types for the game player time mod temperately (will be removed on next CE start). you have to allow C E to run the LUA for easy time setting via game player time mod. added additional scripts/pointers shared by CJBok and gir489. changed the default key combination for theslow motion script. removed a useless structure. Update5 added damage multiplier. updated undead. multi-zombies killed should be avoided now. report and read the description first Update4 added slow motion updated max knife duration to inf sub weapons it covers the 2 grenades now was tracing the codes to make an ignore sub weapons script to save at least 3 inventory space but got bored and want to play the game maybe later? Update33 updated ignore ammo pouch it won't freeze the raindrops and various dead-loop now Update32 updated ignore ammo pouch you can switch ammo without bringing any ammo pouch with you now Update31 - added max knife duration - updated enable changed the identifier for reload from max ammo check to id check - updated undead allows you to edit the min health now Update3 - updated the table for the full game - lock game time and no-clip are removed. I don't need them anymore - max knife duration is removed for now will be updated when I get the knife
Update2 - added slow walk key and noclip - updated max knife duration changed knife filter to id check Update1 - added universal item see descriptions - added the pointers to highlighted item in your backpack also see descriptions
Options undead by script default when activated health still drop when being bitten until it reaches red danger but you wont die you can raise the min health if you want dont set min health lower than 360
damage multiplier by script default when activated multiply the damage done to non-player by 2 multiplier can be changed after the script is activated most likely the damage taken by allies would be multiplied as well will update accordingly if there are allies later
no reload you can always fire guns regardless of the current ammo clip you have ammo still drop until it reaches zero when fired REMEMBER to turn off the "Auto-reload" in the "Options Controls" menu first
ignore ammo pouch you can reload your guns without any ammo pouch in your inventory you can switch ammo without any ammo pouch in your inventory ammo pouches you brought with you will still be decreased until they disappear when you reload the guns
inf subweapons grenades quantity wont drop below 1 when used either by throwing manually or countering a zombie bite knife duration would stay max when you counter a zombie bite with the combat knife just remember to retrieve the knife from the downed zombie afterwards
universal item allows you to interact with world objects with any item from your inventory for example open spade key doors with your handgun ammo press and hold CapsLock key or the key you specified when clicking on the item in the inv AND when clicking on the USE option should not be used on world objects that allows multiple items eg dark room multi items puzzle etc
slow walk key the walk speed is quite good most of the time but a little bit too fast when youre in a dark room corridor so when activated hold CapsLock key to walk slower
slow motion by script default, when activated hold Mouse X1 Button and Mouse Right Button ie hold Mouse X1 Button when aiming would enter slow-motion by using C Es speedhack you can change the key combinations and the speed after you activated the script
game player time mod when activated game play time would stop at the time you specified the display time ingame may appear 1 second less then what you set via the script by script default time would stop at 15843 for easy time setting remember you have to allow C E to run the L U A when you open the table
highlighted item this is just good for simple quantity edit for example to actually change a weapon you still need to locate the object itself to edit other properties like max ammo as Sun Beam were onto it already this script wont be refined that said you can change item type and quantity of the highlighted item in your backpack if its a weapon item id would be 0 x 00000000 if its not a weapon weapon id would be 0 x ffffffff dont freeze the values unless you know what you are doing if you are new to C E REMEMBER you don't need to freeze the value ie put a tick in the box in front of the address if you just want to edit the value
As you can see there they got the Item thing working.
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ok12345 posted on Jan 29, 2019 5:29:00 AM - Report post