1st of all, over-priced big time. 2nd, through the whole conference Jensen was too busy pushing and yapping about ray-tracing, he left out pretty much all the important specs and details. When the 10 series was out they told us everything. Something is being held back and I don't know why but it makes them awfully fishy to me. Gonna wait a long while before I even consider them. Besides is ray-tracing all that important, I mean what are you going to focus on, the guy attacking your or how pretty the muzzle flash is on the side of that reflective surface. And if your rig don't have the processing power to back it up most are going to turn it off to boost FPS anyway, just like they do with shadows
I'll have to agree with Cypher here, super over priced wait six month and it'll drop like 500 bucks, but I wont lie I'm running a Zotac GeForce gaming RTX 2080 right now I got a good price at Microcenter case my buddy works there 😀
RTX example in Metro Exodus which looks a thousand times better than in BF in my opinion:
youtu.be/8q7KCTXy2Jc?t=60
Geez.. That's near tempting enough to replace my 1080 with a 2080 or 2080ti. Considering the framerates they were seeing with 4k, I can only imagine how well it'd be for me at 1440p144. Genuinely did not expect RTX to make me want to replace a year early. (1080 is from 2016, I go 3-4 years between cards)
I consider the Turing DLSS and DXR Features as tech for early adopters and I knew I was paying an "overprice" for this. But for 1440p I need that power and the 2080Ti is an absolute beast after all.
I am looking forward for all that Raytracing stuff in 2019 and 2020.
Have you done any 4K gaming? It's nice to hookup the tv to the pc and do some older 4k games, but obviously a bit taxing on a 1080. 4k60, 1440p144, and Raytracing really push me towards upgrading later this year. The 1080 isn't bad for 1440p, but getting over that 90fps motionsickness and into smooth can still be trouble.