Trainer Options
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Numpad 1: God Mode
Numpad 2: Coin Multiplier
Numpad 3: Super Coin/Lives
Numpad 4: Fun Mode
Numpad 5: Unlimited Jumps
Notes
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Numpad 1: God Mode - toggle on and while in the game your health
stays full. Basically nothing can kill you except if
you fall off the map or into areas that you cannot
get back up. If THAT happens, turn this off and let
Lucky die so you can continue, or use the Unlimited
Jumps option below to get back up.
Numpad 2: Coin Multiplier - toggle this on and each coin
you pick up is worth 10 instead of just 1.
Numpad 3: Super Coin/Lives - toggle this on and when you
pick up a coin, it's worth 300 PLUS it gives you
another free life. You can use this to give you
a ton of extra lives and run up a large coin score.
Numpad 4: Fun Mode - this option does many things. First
it gives you 99 lives if you die. Also it gives you
99 coins constantly. However the most useful is
that it unlocks all 4 worlds to play, and also unlocks
all the doors that allow you to enter the various levels
in the game. Toggle on at main menu then enter the game
and then you can also enter the MENU while in the game to
select another world. This will let you get to the end
mission of each game quickly or to get into places you
want to try out without having to play the entire game.
You can literally toggle this on, enter the 4th world, then
go back to the entrance of the final mission and play it
right at the start of the game.
Numpad 5: Unlimited Jumps - toggle this on and Lucky can stay
airborne as long as you like, avoid falling, get to
hard to reach places, and avoid many dangers and attacks.
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Mute Hotkeys:
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To temporarily disable the Hotkeys, press CTRL-H after trainer is
activated. You can use CTRL-H to re-activate the Hotkeys as well.
You can also mute specific hotkeys by changing the hotkey you want
to mute to 'NONE'.
VR Mode
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- HTC Vive
Click on the VR MODE button. Trainer options will now be drawn as buttons.
Activate the trainer as usual with your keyboard. Put your HTC Vive on and
when you are ingame press the MENU button on the hand controllers to open
the steam overlay. At the bottom you can click on the DESKTOP button and you
can easily press options on the trainer with your hand controller now.
- Oculus Rift
As of now the oculus has no unique input device and uses keyboard or xbox
controller. Both are support by the trainer already.
AUTHENTICITY NOTICE (Does not apply to PROMO or FREE trainers):
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In an effort to maintain the integrity of the files downloaded from
our site and to prevent illegal file sharing, this trainer will perform
an authenticity check while in use. This check requires an Internet
connection and the trainer will not run if a connection is absent or if
the trainer is blocked by a security application.
NO INFORMATION, PERSONAL OR OTHERWISE, IS
SENT TO CHEAT HAPPENS DURING THIS PROCESS.
This check is only performed on trainers that have been personalized for
individual use, not our PROMO or FREE trainers. If you want/need to use
the trainer offline, please go to our trainer troubleshooting page for
instructions on how to obtain an offline key to avoid online checks.
Was wondering why a trainer was out already, when the Steam version of the game just released today.
Has anyone tested the Game Store trainer with the Steam version?
Because it was released on the Windows store first, and that's what the trainers were written for. As of yet there is no trainer for the STEAM version. If one is wanted the the usual route is to be followed.
Please use the trainer option request system for requesting new options be added to this trainer and/or vote on options already requested.
Was wondering why a trainer was out already, when the Steam version of the game just released today.
Has anyone tested the Game Store trainer with the Steam version?
Because it was released on the Windows store first, and that's what the trainers were written for. As of yet there is no trainer for the STEAM version. If one is wanted the the usual route is to be followed.
Please use the trainer option request system for requesting new options be added to this trainer and/or vote on options already requested.
This system is not the way to request new trainer for new game (which this is a new game in terms of the fact it is coded differently on steam and is not the same process name, same coding, etc.)
Requesting an entirely new trainer for a new portal version of the game is not a 'trainer option update' request. It will likely take as long or longer as the original trainer took to make, not some simple update.
I am not sure the system or process for this, but it is going to need to be something people request somewhere then spend their points on to try and fund it. Especially since the original game on microshaft windows store portal had less than 100 people download that trainer (i.e. almost nobody is playing this title).
best,
Cal