I've had no trouble with the patch with the latest trainer.
I would like to be cheeky - I used the request system and asked for an addition to be made to the trainer - Super Speed Snots.
I'd like to request a second or alternative. Spawn Snot was my first intended one and that's what I think I'd prefer to see. I'll gladly pay another 1000 or 2000 RC for this to be included.
Snots are the primary base 'slave' creatures from the beginning of the game, and I genuinely believe that spawning Snots or having them have a Super-Speed mode would actually be more fun. I like using trainers, but sometimes to make the experience the same but with a slight advantage. Adding in super-powered soldiers of one type is all well and good, but it makes it too easy to stomp through the level and may as well be the same as the Win Current Mission option that is already in the trainer.
Please use the trainer option request system for requesting new options be added to this trainer and/or vote on options already requested.
Oh I did, please check the first line of the post.
I thought of the second idea before I wrote that post - but you are only allowed to register one addition to the trainer per member, and I was hoping for two. I don't know how complex these are to add in, but if you can drop grunts into the game I have faith that super abilitied Snots, or at least a way to break past the Snot population limit, can't be too far out of reach.
Would we be able to over the current 15 snot limit? (Now there's a sentence I'd never thought I'd end up saying or typing)
Please use the trainer option request system for requesting new options be added to this trainer and/or vote on options already requested.
Spawning will ignore the limit yes.
It sounds great to me. It would make things generally much faster, especially if you make the mistake of adding a lot of gold, picking it up with you hand, and then dropping it somewhere that is not the pile in the Heart Room. It drops EVERYWHERE, and one of the highest automated priorities of the snots is to collect gold so production of beer, etc is left behind.
Short version - yes, please...and thank you for the option.
Spawning will ignore the limit yes.
It sounds great to me. It would make things generally much faster, especially if you make the mistake of adding a lot of gold, picking it up with you hand, and then dropping it somewhere that is not the pile in the Heart Room. It drops EVERYWHERE, and one of the highest automated priorities of the snots is to collect gold so production of beer, etc is left behind.
Short version - yes, please...and thank you for the option.
Agreed! That would be great!