I find it kind of ironic that the beginner toots tell the beginner to take cosmos out of beginner mode. Why even have beginner mode? Even beginner mode rags on itself by saying the other modes are faster.
I don't think the beginner tutorials really teach anything more than how to do one specific cheat and that they do not appropriately convey things in a way which would be transferable to other games.
$.02
Please, old sage, divine us with your knowledge on how to improve our tutorials and documentation so that they are more appropriate for the beginners.
Thanks for the quick reply. If trainers act on the same principal, why do they seem to take more resources to develop? Is it because of how they quickly make changes of a running program with a press of a button, or is it because it takes a lot of investment to support a game that is constantly changing via updates?
Finding and changing a value in Cosmos is only temporary, you'll need to find it again each time you start the game or in some cases each new level.
A trainer or script finds the value and changes it for you.
Finding and changing a value in Cosmos doesn't require any knowledge of assembly code but writing a trainer or script does.