LinkCoSMOS Changelog v1.4.2
[+] Re-added 'Compare to first scan'
[+] Added scan information button which shows the scan history
[+] Creating aob scripts within memory viewer will now have a unique aob (if found)
[+] In find AOB dialog the 'Dont stop' is now available within module search
[*] AOB templates created from memory viewer using opcodes instead of bytes on destruction
[*] Empty lines at the end of the script are no longer created when adding snippets.
[*] Script templates now restore original code first before destroying the codecave instead of after
[*] Removed some debugger stuff
[*] GUI improvements on memory viewer
[*] [REPORTED] CoSMOS will no longer crash when attaching to a protected game. This is not a bug nor will CoSMOS ever work on these games
[*] If attaching to a second/different process the memory viewer is now refreshed at the current position
[!] Fixed a bug when adding addresses from scan getting grouped for no reason
[!] [REPORTED] Fixed crash when enabling speedhack on some computers
[!] Fixed crash if speedhack value is empty
[!] [REPORTED] Fixed Soap Parse Error exception
[!] Fixed exception when changing value type where address is not stored in hex
[!] Fixed some script errors on floating disassembler code