ATM Trainer still ruins the game when HP is used,
why set it to an insane amount?
why not give us the option to set the value ourselves like in other trainers?
High amounts break games so often I'm surprised CH did it like this instead of freezing values or giving the User control.
If you ever hit num 1, games done, never die again, delete savegame start over, I used hp once so i could quickly run through the first lvl getting all secrets without having to do it all over, now I'll have to do it over anyways because the saves ****ed.
gj.
so you want to die?
we will make the health normal sized.
this is bizarre.. people want trainer to allow them to die
best,
Cal
It's...Not really Bizarre.
Some players still enjoy a form of challenge.
It's sort of like the Buddha mode for Left 4 Dead 2 Console.
You will still take damage, but HP will not fall under 1.00
For me, I too would enjoy something, sort of similar.
I still want to play the game myself without putting so much effort in, but not to the extend that I feel like I'm watching a movie, and know the main character will never lose type deal.
I'm not complaining or anything, I'm just saying.
What you are describing is the 'easy' difficulty gameplay setting in DOOM, which is one step below the default difficult level.