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ArrieS posted on Mar 21, 2016 6:16:30 PM - Report post
Does anyone know how Threat Level is stored? I want to use CoSMOS but I can't find it and I read that gold is some absurd number so I assume it is also.
ELITE
Boris911 posted on Jul 07, 2016 5:21:00 AM - Report post
There is the new solution - forum.CoSMOS.org/viewtopic.php?t=548355
It is table for CoSMOS - CK2game_v2-5-2-2-OTSX_Steam_saucefar_Megatek_S81_T60.CT
- Minimum Wealth; (61000) - Upgrade in 1 Day; - Construction in 1 Day; - Army movement between provinces in 1 day; - God Mode; - Full Morale; - Damage x 16;(affect all other players) - You can assualt as soon as you start a siege; - No Revolt Risk; - Pointer to player's score; (1000 = 1 score) - Super Ruler: -----Diplomacy (base) >= 70 -----Martial (base) >= 70 -----Stewardship (base) >= 70 -----Intrigue (base) >= 70 -----Learning (base) >= 70 -----Fertility = 1 -----Health = 9.9 -----Prestige (base) >= 50 -----Piety (base) >= 50
The table also contains (when the script is active):
- Enable/Disable Minimum Wealth; (default = 1 => ON)(*) - Enable/Disable Upgrade in 1 Day; (default = 1 => ON)(*) - EEnable/Disable Construction in 1 Day; (default = 1 => ON)(*) - Enable/Disable Movement to neighbor Province in 1 Day; (default = 1 => ON)(*) - Enable/Disable God Mode; (default = 1 => ON)(*) - Enable/Disable Morale in 100%; (default = 1 => ON)(*) - Enable/Disable Damage X 16; (default = 1 => ON)(*) - Enable/Disable Siege/Assault instantaneously; (default = 1 => ON)(*) - Enable/Disable Super Ruler; (default = 0 => OFF)(*)(**) - Enable/Disable No Revolt Risk; (default = 1 => ON)(*) - Player's Score;