In case there are plans of fixing the no damage option, it does work in some way.
What it does is retain the red health bar, which is the limit for natural recovery. The green bar (actual health) still works normally, allowing you to faint.
What would be required is a slight change in addresses, to stick the green portion to full.
Also, while the easy crafting does enable you to create items without having the materials, it still reduces the ones you do have, and does not work when upgrading. Both would be nice to have, but I do realize that it would be quite a bit of work to include.
Overall, a lot of useful options. Thanks for the trainer.
oh so thats what the no damage does ok i get it now also i never noticed the materials go down when i craft stuff it onl goes down if i have all the materials needed to craft then that overrides the option so basically when u have all the materials the option turns off when you craft (thats what ive seen so far anyway) and yes free item upgrade would be cool also being able to fill up thhe "experience" of the equipment quickly would be cool(one needed to be full to fortify) but anyway still enjoying it to max thanks a bunch CH team