I would love to see a trainer for this but we do not want the devs wasting their time patching trainers for games in early access that get frequent updates. This burns out the guys who make these awesome trainers for us. I would much rather see a well done and maintained trainer on or near release.
This statement doesn't even make any sense, as they are creating trainers for ARK and that game is updated EVERY day.
I understand that a certain "need" from the community is required to even start creating a trainer, but there isn't even an option "Request a Trainer" in the first place .
I would love to see a trainer for this but we do not want the devs wasting their time patching trainers for games in early access that get frequent updates. This burns out the guys who make these awesome trainers for us. I would much rather see a well done and maintained trainer on or near release.
This statement doesn't even make any sense, as they are creating trainers for ARK and that game is updated EVERY day.
I understand that a certain "need" from the community is required to even start creating a trainer, but there isn't even an option "Request a Trainer" in the first place .
yes, we made that mistake.. with that ARK game.. unfortunately, that game may be retired quite soon.. because of the ridiculous patching..
we are asking questions like we do to save us from purchasing games that in the end will not be able to have a trainer.
best,
Cal.
Oh I understand now, Early Access games aren't guaranteed a trainer.
Its more so the fact that CH hates constantly updating trainers for EA status games as opposed to a normal patch schedule of a released game.
we read the following from the site itself..
What language is the game written in?
We’ve written our own engine in C++ and OpenGL. Most of the gameplay is scripted in LUA. The gui is written in HTML/JS.
this spells disaster for trainer makers... since it's SCRIPTS that are easily changed by developers at patch time but are a bear to relocate via trainer.
not to mention, the game appears to have items you collect as separate objects. in other words, it isn't a simple value holding "x" number of material, etc.
probably not going to be a trainer for this game, by anyone.
maybe someone will look at the scripting and make mods for it.
best,
Cal
Oh I bet creating a trainer feature to add items in this game might be a real pain for sure.
Trainer features that would interest me:
- something to freeze/increase the hearthlings (villagers in this game) attributes like health, morale, EXP, etc.
Just a thought
[Edited by TenshiRyu, 6/27/2015 7:42:08 PM]