uninstall AVast
What sorcery did you know he have Avast?! are you beyond Trainer God? gasp.... Hacker God? oh dear, it can't be..... I have to slip the condom on my Cat6 cable.
*sorry guy, I'm just bored. Just feel like to put this random text in it*
Hi,
A heads up on the Mega item function of the trainer.
It affects "key items" too, but it should leave those alone. because some of those items must remain unique to trigger events and some story progression.
An example: in chapter 4 you need to find and deliver 7 unique cores, some of those cores are found very early in the game and are already in the inventory. So if activated the mega item cheat you have 99 alpha and beta cores, and when you deliver them, that will leave still 98 of each in the inventory and block story the progression.
To confirm that it was indeed the eccess of some unique items the problem, I replayed the game without ever activating the item option and the problems that I encountered previously never happened in the second playthrough.
When there is time, can this function be updated so that it affects only highlited or selected inventory items?
Meanwhile the other trainer options function perfectly so no need to rush, as I said "when there is time".
Thank You
Sshar
This is what I worried about when I activated the Mega Item. I understand that people would like to have 99 Wild Artifacts. But it is not hard to find the rest of wild artifacts. So far there is only 10 of them in the wild.
And plus it felt annoying that some mystery artifacts is still there even after used. It would be nice to remove the Key Items from the code and put additional cheat code for Wild Artifacts.