Thanks for the work on the trainer.
The options of the objects do not work for me and when using the trainer .. makes return to the main menu when you save the game, the option to stop the script corrupts my saved game, may be the trainer or it's just my problem.
It's a game a bit tricky to develop the trainer (bugs, etc)
Anyway thanks for the work.
The best team and the best site!
we added another inventory option, try the newest trainer..
regarding the boss and script options, TURN THEM OFF unless you really need them to get around difficult portions of the game, and then TURN THEM OFF AGAIN.
it's clearly written in the instructions..
Numpad .: Pause Scripts - this option is only to be used if you are
having a troublesome time in certain scripted parts of the
game (i.e. you need to run fast and vault something or
make a series of moves correctly or quick enough to avoid
death). If you keep failing, turn this on just before the
event to prevent it from occurring. Likely you can pass
the event without danger. One such event is running down
the hallway from the Butcher before he catches you, etc.
a new trainer option is being added to give you multiple inventory items, including your Silver keys. You have to have at least ONE of the item(s) for it to give you more (including the Silver keys)
the game stores your inventory a certain way and you can't just "add more keys" if you don't have any to begin with.
also note that the game creates a struct holding all the items in the lockers. There is more lockers than items in that struct. This means that the game will let you open a bunch of lockers but there is a point where you have gotten every item that the game put into the locker struct (probably 50 or 60 lockers). At that point, the lockers wont open any more. Likely because there isn't more than 50 or 60 keys hidden in the game.
pwizard will post the new trainer shortly.
best,
Cal
Awesome, understandable that you would need to have at least one of X before the trainer can increase it, good to know that info about the lockers as well and the option for inventory should come in handy for other objects.