Our X Rebirth Trainer is now available for version 4.30 254587 and supports STEAM.
Our X Rebirth message board is available to provide feedback on our trainers or cheats.
jayprof_old posted on Sep 21, 2014 9:22:07 AM - Report post
2.50 Pre-Public Beta Changelog
• New Feature: New side-bar based main menu (with option for legacy main menu.) • New Feature: External camera view. • New Feature: Free look in ****pit. • New Feature: New shipyards for small and medium sized ships. • Added respawning of specialists with increasing hire fees. • Added incoming remotely ordered wares to item trader menu. • Added auto-refuel setting. • Added small ship traders. • Added primary shields to large ships which did not already have them. • Added "civil war" behaviour between Pluatrch and Heart of Albion in Albion. • Added ability to replace destroyed CVs so that station construction can can continue. • Added event monitor display to drone control mode. • Improved event monitor with "picture-in-picture" mode. • Improved hacking gameplay. • Improved engine animation and effects. • Improved ship AI behaviour in numerous situations. • Improved generation of mission enemies. • Improved mission target indicator to point always to the closest mission target. • Improved trade offers menu (shopping list is included in ship cargo). • Improved docking behaviour of drones. • Improved build tree menu user experience. • Improved several mission briefings. • Improved Open Comm Link menu in legacy main menu. • Improved rendering of distant objects to reduce flickering slightly. • Improved Mission Bar so it no longer obstructs menus. • Fixed player ship cover faction not being reset from Xenon after plot. • Fixed several plot and other mission issues. • Fixed player ship slowing down when a menu is opened in a highway. • Fixed left mouse clicks not closing ability/interact menus in some cases. • Fixed double clicks on current target not always opening interact menu. • Fixed stuck scroll-bar when returning to a previous menu. • Fixed various other issues with UI and targeting behaviour. • Fixed pressing ESC/DEL on loading screen returning to startmenu after loading is done. • Fixed targets being lost with mouse-controls in certain cases (e.g. when mission targets update). • Fixed upgrade resources being counted twice for building. • Fixed upgrade level rounding issues resulting in incorrect upgrade counts. • Fixed an issue with station expansions not completing out-of-sector. • Fixed multiple ship dealers per platform. • Fixed escort ships disappearing after loading a savegame. • Fixed a pathing issue for ships flying to stations. • Fixed an issue with gas collectors not collecting. • Fixed production module animations being stuck after having been out-of-sector. • Fixed problems with transport drones not picking up containers. • Fixed drones failing to get a new commander if theirs is destroyed. • Fixed ability to comm from a remote control drone using the "C" shortcut. • Fixed stuck shift keys when alt-tabbing or changing window focus. • Fixed inconsistent upgrade counts between encyclopedia and ship dealer. • Fixed player ship selectable in Assign to Commander conversation. • Fixed managers pestering the player for money. • Fixed stuck trade offers and refunded money to all participants. • Fixed excessively bright lights on certain objects. • Fixed problem involving disappearing wares. • Fixed input actions and states mapped to axis on joystick 3-8 not working. • Fixed several of the most common causes of crashes. • Fixed mining drones not picking up asteroids in some cases. • Fixed rare cases of hotkey buttons not working. • Fixed occasional freeze when opening the options menu. • Fixed ships getting stuck waiting for drones. • Fixed some ships not shooting at large objects. • Fixed certain invisible ship/station components being selectable as target. • Various optimisations resulting in performance improvements.
This game is on it's way up...definitely the right direction. Just tried the Beta, it is a world of difference from where XR started.