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Xirukai posted on Sep 11, 2014 3:15:09 PM - Report post
A small listing of the option's I'd like to see, based on the trainer from Hesperus for Fable : TLC.
1) Infinite Cash 2) Infinite Quest Time 3) Max XP (goes all the way to end of your screen) 4) Infinite HP 5) Infinite MP 6) Max Good (will Show like billions of evil but really Good) 7) Alignment Neutral 8) Max Evil (Will show like Billions of Good but really evil) 9) Set Stats: Max/Min (Max Stats you get all the spells etc. maxed) 10) Bypass Spell Requirements 11) Max/Min Renown 12) Max Attractiveness 13) Minimise Scariness 14) Max Scariness 15) Crimes Unseen 16) Infinite Card Game time 17) Easy Courtship 18) One hit kill 19) Set age at 18, 20, 30, 40, 50, 60, or 65. 20) Freeze time: Current time, 12am, 6am, 12pm, 6pm. 21) Set Weight 22) Remove Weapon Augmentations 23) Freeze items 24) Flourish Always Active 25) Modify Silver keys number
(I know these are all the Hesperus trainer options but I'd like to see them added )
[Edited by Xirukai, 9/11/2014 3:39:49 PM]
[Edited by Xirukai, 9/11/2014 3:39:59 PM]
ELITE
Avry posted on Sep 11, 2014 3:24:40 PM - Report post
Add Silver Keys
TIER 7
Xirukai posted on Sep 11, 2014 3:40:12 PM - Report post
Added to the list.
THE DEMON
techowl posted on Sep 11, 2014 4:55:46 PM - Report post
I know nothing of this game, but I like those options actually, I'd like to have them.
~ LIFETIME ~ Honorable Cheaters
ELITE
Ashar posted on Sep 12, 2014 6:39:31 AM - Report post
jeez, thats a lot of options, who is Hesperus anyway, the trainer for lost chapters on this site had only the following options:
Infinite Health One Hit Kills Infinite Mana Set Max Health Set Max Mana Add EXP Add Gold Add Good Deeds Add Bad Deeds Freeze Mission Timer
PHAT CAT
DABhand posted on Sep 12, 2014 8:12:10 AM - Report post
Hesperus was a TLC modder back in the day, not all the options where his, some where picked up from forums etc. Some he did himself.
It was a large trainer of other options collected. IIRC he used Trainer Maker Kit to make it, which caused AVs to go mental because of the simple key hook it uses.
But it was the best to use at the time.
The health option was a bugger though, I remember training it also. One address held a pointer address for whatever was being damaged etc, so you could set up simple compare to deviate between player and everything else.
Except for the Arena when you went up against your school rival, she would be immune to damage also.
Oh and Don't forget some tuts on ASM and defeating DMA