thank you Caliber for the updated trainer!
also just a fyi, i dont notice this "breathing heavily" issue when i use the trainer.
I do, I've just used the 'ammo' and 'never break' options. He's constantly out of breath.
confirming this, with the trainer on, the player is constantly out of breath, and gets quite annoying after about 30 seconds
it happens even with just activating the trainer, but none of the options
i wouldn't be surprised if it happens to be a anti cheat thingy, **** us off enought with the constant moaning to play legit instead
[Edited by Drenus, 9/5/2014 2:46:13 PM]
edit---
it seems to be a temporary thing, after about 10ish minutes, it stopped, can any1 else confirm this?
[Edited by Drenus, 9/5/2014 3:19:28 PM]
Just a small heads-up, the second the trainer is activated your character starts breathing heavily (like the fatigue caused by sprinting too long). Enabling the stamina option doesn't solve this problem.
Tested this repeatedly, enabling the trainer at the menu and in-game, with and without the fps unlocker, every time the same result.
It's not a big deal really, but if you play with sound on the constant heavy breathing in your ears gets annoying as hell.
Anyway, good trainer as always, thank you very much for the timer/day/night options in particular, allows us to actually explore their damn sandbox without a crappy mechanic getting in the way.
this is strange...
try turning on the health option and see if that goes away?
best,
Cal
Indeed, it does go away, but when I turn it off it returns again. Thing is, I'm really only interested in durability, time, and ammo, so keeping health up is... counter-productive, for me.
Found another small problem, the ammo for some weapons (Elemental Staff for example) doesn't seem to work. The number is locked but the second float value (ammo count, not display number) will decrease in the background. Guns, at least the ones that I tried, seem to work fine, but special ammo/weapons don't work right.
I can PM you a savegame with the weapon in question and 5 ammo remaining, if you wish to check it.
@Drenus, will check to see if the breath thing is temporary or not, can even hear it with 500 zombies screaming all around
Unlimited Health seems to make the majority of zombies invincible as well.. even to the point where it's just floating torsos. Anyone else experiencing this? I'm not seeing any heavy breathing though.
seen a few Z's moving around without their head, but i did get the XP for killing them when i decapitated them, so i don't think its a major issue
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3 hours goofing around in the first Untold story, so i can't say if becomes a problem with bosses?
[Edited by Drenus, 9/5/2014 4:01:13 PM]
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it seems to be a temporary thing, after about 10ish minutes, it stopped, can any1 else confirm this?
Nope, not a temporary thing, played a good while and still there.
[Edited by aerion0p, 9/5/2014 4:30:33 PM]
edit---
it seems to be a temporary thing, after about 10ish minutes, it stopped, can any1 else confirm this?
Nope, not a temporary thing, played a good while and still there.
[Edited by aerion0p, 9/5/2014 4:30:33 PM]
odd, it was temporary for me, F1 at main menu, running with infinite health, durability and ammo
double checked by restarting the game, and around 10 minutes in, the heavy breathing stopped