LinkOptions (Trainer)
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Edit: Starting Money
Edit: Skill Increment #1
Edit: Skill Increment #2
Edit: Skill Increment #3
Edit: Room Upgrade Costs
Edit: Room CEO Office Costs
Edit: Room DevDes Office Costs
Edit: Room Dev Office Costs
Edit: Room Designers Office Costs
Edit: Room Graphics Studio Costs
Edit: Room Sound Studio Costs
Edit: Room Voice Acting Costs
Edit: Room Music Costs
Edit: Room Motion Capture Costs
Edit: Room Server Room Costs
Edit: Room Lab Costs
Edit: Room Leasure Costs
Edit: Room Marketing Office Costs
Edit: Room Meeting Costs
Edit: Room Publishing Costs
Edit: Room Teaching Costs
Edit: Room Testers Office Costs
Edit: Room Producer Office Costs
Edit: Room QA Manager Costs
Edit: Room PR Office Costs
Edit: Basic sound Costs
Edit: Mono sound Costs
Edit: Stereo sound v1 Costs
Edit: Stereo sound v2 Costs
Edit: Stereo sound v3 Costs
Edit: Stereo sound v4 Costs
Edit: Surround sound v1 Costs
Edit: Surround sound v2 Costs
Edit: Surround sound v3 Costs
Edit: Surround sound v4 Costs
Edit: Soundtrack v1 Costs
Edit: Soundtrack v2 Costs
Edit: Voice acting v1 Costs
Edit: Voice acting v2 Costs
Edit: Orchestrated soundtrack Costs
Edit: Text based Costs
Edit: Vector graphics Costs
Edit: 2D v1 Costs
Edit: 2D v2 Costs
Edit: 2D v3 Costs
Edit: 2D v4 Costs
Edit: 2D v5 Costs
Edit: 2D v6 Costs
Edit: 2D v7 Costs
Edit: 3D v1 Costs
Edit: 3D v2 Costs
Edit: 3D v3 Costs
Edit: 3D v4 Costs
Edit: 3D v5 Costs
Edit: 3D v6 Costs
Edit: 3D v7 Costs
Edit: 3D v8 Costs
Edit: Motion Capture Costs
Edit: Performace Capture Costs
Edit: Full Motion Video Costs
Edit: Scripted events Costs
Edit: Cutscenes Costs
Edit: Stereoscopic 3D Costs
Edit: Open-world Costs
Edit: Tutorials Costs
Edit: Achievements Costs
Edit: Character progression Costs
Edit: Skill trees Costs
Edit: Cooperative play Costs
Edit: Virtual Reality Costs
Edit: Simple A.I. Costs
Edit: Advanced A.I. Costs
Edit: Self-lerning A.I. Costs
Edit: Advanced self-lerning A.I. Costs
Edit: User interface Costs
Edit: Network-Communications Costs
Edit: Multiplayer Costs
Edit: Online play Costs
Edit: Coop Modus Costs
Edit: Scripting Costs
Edit: Save game Costs
Edit: Save to cloud Costs
Edit: Multi platform Costs
Edit: Copy protection Costs
Edit: Level Editor Costs
Edit: Easter eggs Costs
Edit: Mini games Costs
Edit: No loading screens Costs
Edit: Dynamic Environment Costs
Edit: Patch Costs
Edit: Addon Costs
Edit: Sequels Costs
Edit: New Edition Costs
Edit: Game tools Costs
Edit: Game tools Costs
Edit: Branching story Costs
Edit: Interactive story Costs
Edit: Moral choices Costs
Edit: Immersive story telling Costs
Edit: World Design Costs
Edit: System Design Costs
Edit: UI Design Costs
Edit: IMD Bathlon Costs
Edit: ITell Pi-X Costs
Edit: IMB Qube Costs
Edit: Railon Pro Costs
Edit: EyeBrain Plus Costs
Edit: Molecular Matrix Costs
Edit: UnderX Costs
Edit: Ice GDRM Costs
Edit: Pirate GXM Costs
Edit: Riverbed Nova Costs
Edit: EasterDigital Costs
Edit: Cryst M1 Costs
Edit: APS Rumble Costs
Edit: GPlay Costs
Edit: MightySoft Costs
Edit: CrunchCluster Costs
Edit: DomeSound Costs
Edit: Neural Oz Costs
Notes
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'Save & Launch game' is only enabled if you own the STEAM version of the game.
For retail owners please launch the game manually after you made and saved your changes.
Troubleshooting
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The trainer requires .NET framework 4.5 or above.
www.cheathappens.com/trainer_troubleshooting.asp