Wargame: Red Dragon Message Board  STATUS: RETIRED - Trainers are no longer being created or updated by our staff for this title.

Our Wargame: Red Dragon Trainer is now available for version 17.09.20.510064564 and supports STEAM. Our Wargame: Red Dragon message board is available to provide feedback on our trainers or cheats.
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    Wargame: Red Dragon Trainer
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Viper_Magic
    ELITE
    Viper_Magic posted on Apr 27, 2014 9:28:26 AM - Report post
     
    Numpad 8: Unlimited Reinforcements

    Affects the enemy as well, if u leave it activated when starting the battle.
    Was interesting to see me destroy 20 AH1 in the Russian campaign and in the end, the enemy unit still hadnĀ“t lost one...

    Only thing that seems to work SOMETIMES is activate, place your units and deactivate before clicking LAUNCH.

    Any way around this?

    Regards
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Ineptcow
    ELITE
    Ineptcow posted on Apr 27, 2014 11:19:28 AM - Report post
     
    I find that if I activate that option *unlimited Reinforcements* at any point, during deployment or after (Even if just for a few seconds) The AI seems to get an endless supply of units as well. I just avoid using it
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to ccso
    ELITE
    ccso posted on Apr 28, 2014 11:48:17 AM - Report post
     
    1. Production point never works anymore
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to ljp287
    ELITE
    ljp287 posted on Apr 28, 2014 1:49:10 PM - Report post
     
    Is there any way to have the same damage cheat as in the previous games? By that I mean where you can set your own units as nigh on invincible but the enemy ones are normal strength. One of my favourite things was taking a unit of SAS and rampaging through the map..
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Temprest01
    ELITE
    Temprest01 posted on Apr 30, 2014 3:11:45 PM - Report post
     
    quote:
    originally posted by thsnoop2

    But you guys have any ideias for missions. Cause if you lose an unit it is lost forever even if you spawn a 100 of them, if the deck only have 10 and you lost 10 in battle they are gone for the next engagment.

    no in campain it only works if you stawn them ..than delete them with option 8 (so you get more reinforeces before start ) than spawn them normal with option 8 ....so you have in the top more than normal units and some on the map..if you dont reach now in battle the normal limit ..you soundnt loose some off the normal units....sould work...but i nerver loose all of one kind so..maybe don t work on you :/...but i hope


    *edit and option 1 works 8 works /rest i nromaly dont use

    [Edited by Temprest01, 4/30/2014 3:12:33 PM]

  • Send a message to PedroV7
    INACTIVE
    PedroV7 posted on May 10, 2014 9:38:06 AM - Report post
     
    Agree, I noticed that with the LARS especially when playing Naval. Other than that, the trainer is awesome!
     
  • Send a message to PedroV7
    INACTIVE
    PedroV7 posted on May 10, 2014 9:39:14 AM - Report post
     
    Production point only working in the actually game (Skirmish or Campaign)
     
  • Founder
    Send a message to Caliber
    FOUNDER
    Caliber posted on May 10, 2014 2:04:18 PM - Report post
     
    quote:
    originally posted by PedroV7

    Production point only working in the actually game (Skirmish or Campaign)

    this is good news. because it really sucks that production point don't work when not actually in game..

    wtf?

    Trainer Creator
    www.cheathappens.com
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