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Trainer Options
  • Current rank: 2.5 Stars. Next Rank at 2000 Posts.
    Send a message to Ashar
    ELITE
    Ashar posted on Feb 18, 2014 3:13:24 PM - Report post
     
    Resource options are a must obviously, maybe health+happiness option for villagers too, maybe even weather option, but that might be pushing it. I tried basic resource options with CoSMOS but no luck, found 4 4byte values for each resource, but changing them has no effect.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Parama9989
    VETERAN
    Parama9989 posted on Feb 18, 2014 3:32:09 PM - Report post
     
    To be honest, a Trader that provide every single item obtainable in the game would be a better idea. providing them for free ofcourse. this allows management of storage houses and stockpiles without accidently filling them over 100%. and adds alot more fun to the game i would think.
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    Ashar posted on Feb 18, 2014 3:34:29 PM - Report post
     
    The merchant buildign actually works well. Durign the tutorial mission, you are directed to trade some stuff, and ass they filled up in the building, i was able to find the address and it stuck, the clever thing is, once it goes into the merchant building, it can be cheated/hacked, and you can either trade more than you are suppose to have, or return it to your village in mass quantities. It'll do till CH work their magic
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    KlosterKatten posted on Feb 18, 2014 3:39:03 PM - Report post
     
    Care to share these addresses?
  • Current rank: 2.5 Stars. Next Rank at 2000 Posts.
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    Ashar posted on Feb 18, 2014 3:48:31 PM - Report post
     
    oh, by found the addresses, i dont mean ive found the pointers, ive simply searched and filtered the results a few times. The resulting address will be different each game, Ive never really attempted pointers, so not sure what to do in that area.

    Also btw, are you gonna just make a 32bit trainer, or make one for 64bit, or both. Theres also a DRM version of the game too, not just steam, i have all versions, so can send you the exes if you need em all.

    [Edited by Ashar, 2/18/2014 3:56:29 PM]
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    KlosterKatten posted on Feb 18, 2014 4:32:19 PM - Report post
     
    Aye i tested it, but as soon as a new resource appeared in market after getting it the first time, the addresses for the items all changed around.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to erj0
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    erj0 posted on Feb 18, 2014 4:50:40 PM - Report post
     
    what about add people?
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    Send a message to mizax
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    mizax posted on Feb 18, 2014 4:51:22 PM - Report post
     
    It's possible to change the resource counts in storehouses as well as trading ports. The addresses change when there are new types of resources added to the storehouse/port or a resource is depleted. Once you find the first address in a storehouse (through normal searching) you can manually add in the rest of the addresses by just adding 4 bytes to each.

    I find it easiest to wait until a stockyard or whatever has everything I need (e.g. wood/iron/coal/stone) and then change the quantities so that the stockyard is 100% full so that way new types of items won't be added to it.
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