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Our Creeper World 3 Arc Eternal Trainer is now available for version 2.12 V2 and supports STEAM. Our Creeper World 3 Arc Eternal message board is available to provide feedback on our trainers or cheats.
Creeper World 3 Arc Eternal Trainer
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  Creeper World 3 Arc Eternal Trainer
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    Xennotebook posted on May 23, 2014 2:49:35 PM - Report post
     
    quote:
    originally posted by Kanceris

    My Steam CW3 updated today to 2.04. Was wondering if there was a chance an update to the trainer is to be expected?

    Loved the trainer as well, hope to see an update!

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    Xennotebook posted on May 26, 2014 8:09:51 PM - Report post
     
    @0x90

    I suppose mailing you all the time would be getting tiresome, hopefully the save I sent you will finally work. There is a another creator that made a CoSMOS table with tonnes of features. Quite frankly I was just about to go to sleep so I haven't tested _any_ of them and do not know if _any_ of them work. He is a very, very credible author on their forum though.

    If you want to make your own updated trainer or at least fix the AC bug you're having, are curious or what have you, or perhaps publish the CoSMOS Table here and be done with it:

    Updated for 2.04 (Current Steam version):
    forum.CoSMOS.org/viewtopic.php?p=5534301#5534301

    Old 2.0:
    forum.CoSMOS.org/viewtopic.php?p=5526957#5526957

    Old 1.8:
    forum.CoSMOS.org/viewtopic.php?t=570299

    Apparently Csimbi is mentioning that some resources work differently:

    "Minimum resources are now (Since 2.0) controlled via a 'ratio' setting, the rest is the same as in the original post (I think), except you do not need any Odin artifacts (again, I think - I had a Forge though). "

    Perhaps this is what caused the Infinite AC feature to malfunction after the 2.0 update. This is why I added the 2.0 and 1.8 old versions so maybe you'd be interested to see what he did change to make Infinite AC work for him.

    I do suppose that even if somehow the savefile I sent you _still_ doesn't work, this Table would help you create a fix/mega trainer if you feel like it as it has all the pointers you'd need.




    P.S. Odin Artifacts are items found on ALL "Prospector Zone" maps, some "Alpha Zone" maps and some "Tormented Zone" maps. All these zones should be unlocked for you, but I haven't unlocked all the planets on all of those zones (Would take me literal months for the "Tormented Zone" one) however even just one planet in the Prospector Zone should be sufficient in case you want to add that feature.

    Odin Artifacts, once picked up with a collector, give certain super powers during the map. You can find the super power after you got one In the "Orbital" Tab, below Resources and Weapons tab.


    Hopefully that's all you need even in the worst case scenario of you not being able to unlock my saved game with the new xml attachment I sent you. Thanks a lot for your patience, communication and effort, it's a small game compared to all the "blockbusters" like Watch Dogs. Keep up the good work!

  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
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    robgw3 posted on Jul 21, 2014 7:08:45 PM - Report post
     
    My game is apparently on 2.08 now, the newest trainer on the site says for 2.00 but yet the trainer I have says for 2.04. Very odd.
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    Mukofish posted on Aug 07, 2014 5:17:08 PM - Report post
     
    I'd really love to see an updated version of this trainer when you guys can get around to it. The most recent trainer isn't working with the current version of the game.

    Thanks for all your hard work on this!
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    0x90 posted on Aug 08, 2014 3:37:54 AM - Report post
     
    The trainer is designed to work through patches. Current trainr has been tested with latest steam version of the game and its still working.

    Please read instructions and activate features only after the affecting value ingame has been changed.
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    Mukofish posted on Aug 08, 2014 10:44:25 AM - Report post
     
    Nevermind. I am an idiot. Thanks, I'm just going to go sit in my corner quietly again.

    [Edited by Mukofish, 8/8/2014 10:46:25 AM]

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    robgw3 posted on Aug 09, 2014 3:17:51 AM - Report post
     
    Is there any way that in a future update for this trainer (if there ever is one) that you could look into a way to make the infinite ammo option work for things like mortars and shields? And possibly the infinite AC option work on sprayers the same way infinite ammo works on cannons?

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    robgw3 posted on Aug 30, 2014 11:53:08 PM - Report post
     
    Just asking for that because I have tried many ways and the infinite ammo option literally only covers the cannons, nothing else, which is a little bit of a letdown.
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