The 1,000 credit quota has been fulfilled.
While I personally probably won't be using the "freeze decision timer" option that's sure to come, it could be good for other people who don't work well under pressure, which is why I threw all my monthly credits at it.
Good show, old man! Cheers.
The 1,000 credit quota has been fulfilled.
While I personally probably won't be using the "freeze decision timer" option that's sure to come, it could be good for other people who don't work well under pressure, which is why I threw all my monthly credits at it.
Pressing space bar pauses the game, so I don't think that option is needed... or a trainer at all.
You sure that you can just press space to pause while you're in the middle of making a vital decision with little time to do so?
I know pressing Space can pause the game in more passive scenes, but for a game that had the foundations set on making decisions, that seems like a contradictory design choice.
They could also add an option to automatically dodge during sequences in which, say, you're running from something and need to hit "D" to dodge to the right.
[Edited by J_Rambo, 12/28/2013 1:25:41 AM]
Yes I'm sure you can do it in the time limit... unless you have the reaction time of a dead turtle, it's impossible not to pause during a choice.
Well, judging by the 11,163 downloads for the first trainer of Season 1 of The Walking Dead, a lot of people have the reaction time of a dead turtle.
Turtle, turtle, turtle! I'm feelin' Turtley!