Once the first stable retail version's out (1.0 onwards), would you guys be planning an option for the skills experience? Something like an add x for mining/research/etc. or an option that multiplies exp gained? Though I'm not really an expert in coding, still if it's possible, it'd be great. That aside, many thanks for the trainer.
It's an annoying title from a coders perspective (kind of hard to train) + it's an indie + it's in ALPHA. Don't expect new features in the near feature, I'm sorry.
Once the first stable retail version's out (1.0 onwards), would you guys be planning an option for the skills experience? Something like an add x for mining/research/etc. or an option that multiplies exp gained? Though I'm not really an expert in coding, still if it's possible, it'd be great. That aside, many thanks for the trainer.
if you want to take the time you could simply edit the save file, word pad does this just fine, just don't raise skills beyond 20 as that is the cap coded into the game