You'll be able to change the 'Net transfer spend' on next update, so you can bring the profit/loss to a great positive value.
It seems like they did some calculation on the profit/loss so I might remove it as it isn't useful at the current state.
//Edit:
Removed:
Edit: Profit/Loss (This Month)
Added:
Edit: Club Membership Members
Edit: Net Transfer Spend (This Month)
Edit: Total Wage Costs (This Month)
+ support for both normal and classic mode.
Trainer should be posted soon.
[Edited by 0x90, 10/23/2013 5:54:28 AM]
A lot better! thanks 0x90!
the support of cheat happens is awesome (except in civilization v) hahahaha
but again, thanks, works fine now
til next !
when I use the trainer everything working fine for now. but the problem is that, the club financial does not have the same effect. I spend $150million on player, next thing they told me was that the club are in debt.
my question is that can you add another option to make sure that we don't get in to debt??
example The club financial balance option, or add $50mil or $100mil in to the club financial balance please.
[Edited by Bomgto, 10/24/2013 5:02:46 PM]
forget to say thanx you for the trainer.
[Edited by Bomgto, 10/24/2013 5:08:07 PM]
I have a question? why wont cheathappens make FMRTE?? after all rather than creat trainer for this game. 🤔
[Edited by Bomgto, 10/24/2013 8:39:39 PM]
We won't make a FMRTE because we or I have to deal with hundred of other games, patches and newer games.
I'll take a look on the team/club financial thing this weekend.