Yep that says it all. As a long time Total War fan I cannot any more support CA. I know SEGA cracked that whip for CA to make it in 2 years but come on grow a pair of balls and say to SEGA its NOT DONE. For those who have not seen a real review please go to AngryJoe and watch it. Its what everyone is thinking about the epic fail of a game.
it dont work that way... if they dont finish it when sega says so they will be hit with fines and/or lawsuits that can lead to liquidations of the company and sega would find some else to do it for them.
Yep that says it all. As a long time Total War fan I cannot any more support CA. I know SEGA cracked that whip for CA to make it in 2 years but come on grow a pair of balls and say to SEGA its NOT DONE. For those who have not seen a real review please go to AngryJoe and watch it. Its what everyone is thinking about the epic fail of a game.
it dont work that way... if they dont finish it when sega says so they will be hit with fines and/or lawsuits that can lead to liquidations of the company and sega would find some else to do it for them.
You are working under the premise that Creative Assembly is working under a licensing agreement through SEGA as publisher...
That however is not the case, Creative Assembly is a wholly owned entity as of March 2005, so SEGA does indeed "crack the whip".
As such, Total War games have seen a noticeable decline in overall polish since the last "true" Creative Assembly Total War release (Rome: Total War). It's not any matter of graphical quality, I mean general stability and and overall functionality of the code, AI, and how the game actually does the mechanical niceties necessary to bring a game to the screen.
For instance even such obvious things as resource balancing was apparently never properly tested, as food and squalor issues are so prevalent that CA/SEGA are going to patch the game quite soon one a key adjustment is in that area.
I will be the first to say that there are many people that have far more pressing and serious concerns with just getting the game to function, and I do not diminish their woes in any way.
To add to that aggravation, even if they were to get into the game, they would quickly find out that apparently large fields of wheat cause a tremendous amount of squalor... Yeah, all those darn plants are the problem, not the tens of thousands of people crapping in the streets into open sewage channels on either side of the road...
CA was rushed by SEGA, and SEGA was rushed by the almighty dollar, to crank out the game on a quarterly profit-call time-table rather than allowing the game to at least be tested internally some more.
Frankly, in this day and age, to not have some sort of modest and then large scale closed beta, followed by a very large open beta for a game of this size and potential complexity and combination of scenarios is mind boggling.