Our Dead Island Riptide Trainer is now available and supports STEAM.
Our Dead Island Riptide message board is available to provide feedback on our trainers or cheats.
Aizen posted on Apr 25, 2013 10:23:45 AM - Report post
I get this
See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text ************** System.ArgumentException: Offset plus count is larger than the length of target array. at System.IO.Compression.DeflateStream.ValidateParameters(Byte[] array, Int32 offset, Int32 count) at System.IO.Compression.DeflateStream.Read(Byte[] array, Int32 offset, Int32 count) at System.IO.Compression.GZipStream.Read(Byte[] array, Int32 offset, Int32 count) at DeadIslandRiptide_CH.ZipUtil.DecompressFile(String sourceFile, String destinationFile) at DeadIslandRiptide_CH.Form1.ChButton4_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled.
For example:
When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
I have Framework installed and I am on Win8.
Cry havoc and let slip the dogs of war.
STAFF
0x90 posted on Apr 25, 2013 10:32:34 AM - Report post
It can't decompress your save file. Can you send me your save to 0x90cheathappens ?
ELITE
Aizen posted on Apr 25, 2013 11:25:42 AM - Report post
quote:
originally posted by 0x90
It can't decompress your save file. Can you send me your save to 0x90cheathappens ?
Sent.
Cry havoc and let slip the dogs of war.
ELITE
shawnkiller posted on Apr 25, 2013 6:48:27 PM - Report post
I got everything working just fine.. except the EXP.SO i just simply lvl'ed up via the trainer in game, it took a bit longer but got the job done.
NEVER GIVE UP,NEVER SURRENDER. TAKE EVERYTHING BUT GIVE NOTHING BACK SPARTAN LAW!!!!!
ps for set systems i own wheres the original huge sega handheld!!?? lol still have mind in original box as well as nes and snes :P
ELITE
thetriad posted on Apr 26, 2013 11:54:58 AM - Report post
so uh I used the mega items code, while my weapons are x99 as states in the instructions. They will not revert back to normal. I have a stack of 99 machetes in my bank now that I can't take out because of the lack of slots. Any suggestions to fix?
Edit: Also the editor stopped functioning and refused to let me change anything. It only loads the item list. No exp, chapter or money.
[Edited by thetriad, 4/26/2013 11:59:48 AM]
ELITE
shawnkiller posted on Apr 28, 2013 12:40:22 PM - Report post
UPDATE: After beating the game,When i try to open up my save with the save editor,it now does not work,where as BEFORE beating the game i never had any issues.
See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text ************** System.IO.EndOfStreamException: Unable to read beyond the end of the stream. at System.IO.__Error.EndOfFile() at System.IO.BinaryReader.FillBuffer(Int32 numBytes) at System.IO.BinaryReader.ReadSByte() at DeadIslandRiptide_CH.Form1.ReadSavegame() at DeadIslandRiptide_CH.Form1.ChButton4_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled.
For example:
When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
Is the error shown to me.
NEVER GIVE UP,NEVER SURRENDER. TAKE EVERYTHING BUT GIVE NOTHING BACK SPARTAN LAW!!!!!
ps for set systems i own wheres the original huge sega handheld!!?? lol still have mind in original box as well as nes and snes :P
STAFF
0x90 posted on Apr 28, 2013 2:39:26 PM - Report post
Please download the editor again and extract it somewhere else then your current editor and try again. The problem should be fixed.
ELITE
TK16335 posted on May 26, 2013 9:46:13 AM - Report post
How does the durability number work and is there any known way to either add new weapons or edit weapons stats with this save editor or any other editor?