Great Work , what are your future plans with this Mod?
I'm pretty happy with the mod right now but I am open to suggestions from people if there are features they'd like to see added.
I would like to add some kind of "refill fuel/ammo" feature but I haven't seen anything like that in the script yet.
I have noticed some interesting island related functions though. Such as:
- set current island as stockpile
- set current island type (mine/prod/defense/neutral)
- set current island capture mission (scramblers/hacking/etc)
- randomly assign all islands between the two players
I haven't tried the island stuff yet but I imagine some of them would make the campaign act funny (would probably work ok in strategy mode though).
There are a couple of campaign related functions as well ... some built in "debug" functions commented out to set parts of the campaign completed (allowing you to skip to a certain part).
(edit) - It also looks like there was some kind of "debug menu" at some point during development. I am looking into how I might be able to make a custom menu for debug/cheats so there would be no need for multiple hotkeys.
[Edited by crayo, 12/28/2012 11:05:04 AM]