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Message Board for PC version
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Borderlands 2’s PC Performance DLC Bug
  • Tier 7
    Send a message to SpiffinChicken
    TIER 7
    SpiffinChicken posted on Oct 25, 2012 9:16:14 PM - Report post
     
    Finally an update after 310.33 betas from Nvidia not mentioning any fixes to PhysX, thanks for quick update Gearbox

    I've yet to play with latest patch but with GTX 680-SLI (306.97) the game can get stuck at 30fps in Caustic Caverns, otherwise 19x12 max-settings with high PhysX it's 75fps. That's with Adaptive power off, GPU utilisation is only 45% on 2nd GPU, 38% on first and will check the changes.

    Steam patch notes for 1.1.3 states:

    - Added a toggle for whether textures should fade or pop in when a higher-resolution version loads. High-end computers can disable this to avoid seeing lower-resolution textures streaming in.
    - Added the ability to reset all challenge progress for a character once they've completed 85% of all non-DLC, non-area-specific challenge levels. This will keep the player's current challenge bonuses and rank, but reset all challenge progress to 0 and allow challenges to be re-completed for additional ranks and bonuses. Resetting is available on the "challenges" screen of the status menu and will display as a tooltip at the bottom of the screen if the player has met the criteria.
    - Fixed a bug where profile files set to "read only" were not being saved.
    - Fixed a performance issue in Captain Scarlett and her Pirate's Booty content with PhysX set to Medium or High.
    Only using CH trainers to add fun to games already completed or for testing mods, etc.
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to OffCentered
    CHEATMASTER
    OffCentered posted on Oct 26, 2012 10:57:07 AM - Report post
     
    quote:
    originally posted by drmaxman

    The last option under MAIN MENU/OPTIONS/VIDEO is for PHYSX EFFECTS (LOW/MEDIUM/HIGH).

    I'm using an ATI Radeon HD 5770. Good, but not great.

    @OffCentered: How are you monitoring your FPS in real time?

    Ax

    I use FRAPS for monitoring the fps. Also, I might add that I play in 1440x900 resolution which is a little lower than most people play in. When I do have drops in frames it's when I spin around wildly with tons of npcs on screen. As well, my preferred playstyle it to get distance and pick enemies off and not be in the center of mobs, I'm sure this also makes a difference.

    I did not know the option was available for PhysX in the menu now. I set my options on game release and I haven't changed them since then. On initial release I did not see an option to change PhysX as you say there is now that option available, but either way... it's also in the ini file.

    ____________________________________________
    "When life gives you lemons...
    go murder a clown." ~ Festus Krex
    ____________________________________________
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to drmaxman
    MEMBER
    drmaxman posted on Oct 26, 2012 6:33:36 PM - Report post
     
    @OffCentered

    Thanks for the tip re: Fraps. I have it now and I'm doing better than I thought re: fps.

    Ax
    "He said...no? Well. There's only one thing to do --
    look him in the eye, nod politely, and KILL THE LIVING CRAP OUT OF HIM!" - Tiny Tina
  • Tier 7
    Send a message to SpiffinChicken
    TIER 7
    SpiffinChicken posted on Nov 01, 2012 5:29:59 AM - Report post
     
    quote:
    originally posted by drmaxman

    @OffCentered

    Thanks for the tip re: Fraps. I have it now and I'm doing better than I thought re: fps.

    Ax

    You know you can use Afterburner (free & swiss armyknife for any GPU) with more options for optionally monitoring (OSD/LCD keyboards) your GPU usage, temps, clocks, fan speed, volts, VRAM. I also use Fraps but toggle them on one at a time when I'm not recording.

    Has anyone noticed improvements with the Nvidia 310.33 drivers in Caustic Caverns? If your playing happily enough, post your fps+GPU/s+drivers.

    Only using CH trainers to add fun to games already completed or for testing mods, etc.
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