Retro City Rampage Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Retro City Rampage Trainer is now available for version 1.57 and supports STEAM. Our Retro City Rampage message board is available to provide feedback on our trainers or cheats.
Retro City Rampage Trainer
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  Retro City Rampage Trainer
  • Tier 7
    Send a message to PWizard
    TIER 7
    PWizard posted on Oct 14, 2012 1:17:54 PM - Report post
     
    Link

    IMPORTANT
    ------------------
    You probably need Microsoft .NET Framework 3.5 or above, otherwise the trainer will crash.
    You can download it here: www.microsoft.com/download/en/details.aspx?id=21
    (You'll only need to install it once)


    Using this Trainer
    ------------------
    Launch the trainer first, then launch the Game and then Press F1 at the Main Menu.
    Listen for "Trainer Activated".
    Press desired hotkey (trainer) and/or double click on a value (editor) to change it.

    Options (Trainer)
    -------

    Numpad 1: Infinite Health
    Numpad 2: Unlimited Money
    Numpad 3: Never Wanted
    Numpad 4: Freeze/Unfreeze Timer
    Numpad 5: Maximum Speed
    Numpad 6: Save Location
    Numpad 7: Teleport
    Numpad 8: Undo Teleport
    Numpad 9: Unlimited Ammo

    Options (Editor)
    -------
    Edit: Inventory (Gives you one of 33 weapons)


    Notes
    -------
    - Maximum Speed:
    You'll run left or right with maximum speed. Does not effect your speed if you run top or down.

    - Inventory Editor:
    Select a weapon from the list and press 'give' button.

    Troubleshooting
    ------------------
    - Make sure you have the right version
    - Press F1 key to activate the trainer. You'll hear a "trainer activated" sound.
    - Disable your AV (Antivirus), download the trainer again and add an exception to the trainer executable.
    - Make sure you have bought the game from a distribution the trainer supports
    Chris O'Rorke ([email protected])
    Owner: Cheat Happens.com
    Dingo WebWorks, LLC
    One Bad-Ass MF
    ------------------
    Visit Down Notify for awesome Website Monitoring.
  • Current rank: 2 Stars. Next Rank at 1000 Posts.
    Send a message to LordJB
    ELITE
    LordJB posted on Oct 14, 2012 11:17:09 PM - Report post
     
    Nice work.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to therealchacho
    ELITE
    therealchacho posted on Oct 15, 2012 2:34:14 PM - Report post
     
    Thank you for the trainer. It works just fine in free mode but in story mode, I found that infinite health and freeze timer don't work.
  • Trainer Maker
    Send a message to 0x90
    STAFF
    0x90 posted on Oct 15, 2012 2:49:26 PM - Report post
     
    Tested and works in story mode for me. If you can find out where the game stores the savegames and send me yours i would appreciate it.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to therealchacho
    ELITE
    therealchacho posted on Oct 16, 2012 7:43:30 PM - Report post
     
    Played it again and saw that it DOES work in Story Mode but only when I'm not in a mission. As soon as I go in a mission, if I get hit, my health decreases.

    Sorry, I bought it from Steam and cannot find the savegames anywhere.

    Oh well, I'll just have to get by, I guess.
  • Send a message to Celticfang
    INACTIVE
    Celticfang posted on Oct 19, 2012 9:25:29 AM - Report post
     
    Gog (I dunno about Steam) shows a 1.1.0 version in my account, I'll send the .exe when it's finished updating if I can find it
     
  • Current rank: 2 Stars. Next Rank at 1000 Posts.
    Send a message to LordJB
    ELITE
    LordJB posted on Oct 19, 2012 11:15:08 AM - Report post
     
    Link

    Added setting which allows stretching the game to fill the entire screen (previously was only allowing whole number zooming to ensure cleaner pixels)
    Automatically selects gamepad if only one is found
    Retains gamepad active state after ALT+TAB
    Tuned difficulty on some missions
    Added COFFEE JITTER SPEED Power - Drink coffee to play the game at 2X speed for 30 seconds
    French Translation Update
    Misc. Bug Fixes

    Support for the GoG version would be nice if possible.

    EDIT: Patch 1.02 will be out tomorrow it seems.
    Link
    (Twitter link.)

    [Edited by LordJB, 10/19/2012 12:58:04 PM]
  • Tier 7
    Send a message to ACW
    TIER 7
    ACW posted on Oct 28, 2012 3:04:04 PM - Report post
     
    Doesn't work for challenges
    EDIT: I try to install that Windows pack, but I get the following (spoilered to save space):See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.ComponentModel.Win32Exception: The handle is invalid
    at System.Diagnostics.NtProcessManager.GetModuleInfos(Int32 processId, Boolean firstModuleOnly)
    at System.Diagnostics.ProcessManager.GetModuleInfos(Int32 processId)
    at System.Diagnostics.Process.get_Modules()
    at RetroCity_CH.Trainermodul.GetModuleBase(String ProcName, String ModuleName)
    at RetroCity_CH.Form1.tCheck_Tick(Object sender, EventArgs e)
    at System.Windows.Forms.Timer.OnTick(EventArgs e)
    at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5456 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    RetroCity_CH
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Adam/AppData/Local/Temp/~Mnn133.tmp
    ----------------------------------------
    Microsoft.VisualBasic
    Assembly Version: 8.0.0.0
    Win32 Version: 8.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5456 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5460 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5462 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Runtime.Remoting
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
    ----------------------------------------
    System.Configuration
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:





    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
    [Edited by ACW, 10/28/2012 3:25:34 PM]

    [Edited by ACW, 10/28/2012 3:26:13 PM]
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