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  XCom: Enemy Unknown Editor
  • Trainer Maker
    Send a message to 0x90
    STAFF
    0x90 posted on Oct 10, 2012 8:05:02 AM - Report post
     
    About resources, it may be included in the next update. Does anyone know how many different types of resources this game has?

    Currently i've:

    Sectoid Corpse
    Elerium
    Alien Alloys
    Weapon Fragment
    UFO Power Source
    UFO Flight Computer (damaged)

    If you have any other resource, please send me the savegame.

    [Edited by 0x90, 10/10/2012 8:05:24 AM]
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to komugi
    ELITE
    komugi posted on Oct 10, 2012 8:24:06 AM - Report post
     
    Possibility to reduce Panic globally? To avoid countries pulling out from XCom
  • Trainer Maker
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    0x90 posted on Oct 10, 2012 8:26:52 AM - Report post
     
    Nevermind, i'll change my function to work on all kind of resources.

    @komugi: Is there a value floating around or anything where i can see the amount of global panic? I'm not such familar with this game.
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    Lithric posted on Oct 10, 2012 8:35:03 AM - Report post
     
    You may be able to narrow some of that down by checking through th unreal .ini files under [steam]\XCom-Enemy-Unknown\XComGame\Config\*.ini

    particularly DefaultGameCore.ini, and one or two others.

    Worth a quick glance, if nothing else.

    Hope it helps.

    Hm, assuming you still need to know about inventory, that is.

    [Edited by Lithric, 10/10/2012 8:35:50 AM]
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Euregos
    CHEATMASTER
    Euregos posted on Oct 10, 2012 8:45:21 AM - Report post
     
    IS it possible to add Editing number of scientist and engineers?
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to SirJacek
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    SirJacek posted on Oct 10, 2012 8:59:52 AM - Report post
     
    sound bad..
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
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    SirJacek posted on Oct 10, 2012 9:08:03 AM - Report post
     
    Ox90

    Would be grat to see added reasources to editor as well as as scientis and eng count , power count and of course research and building speed

  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to Whisperer
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    Whisperer posted on Oct 10, 2012 9:10:34 AM - Report post
     
    Well, I ran into the values pointing at the wrong addresses as well, I'm eagerly awaiting the new version (I promise I won't complain if it's an intermediate build).

    Be careful with the resources. I don't know how you write the code, but adding all resources at once might break the story, since a lot of research is based on discovering the items first (a new kind of corpse/weapon etc). So if you can write the code to only max the items that are already present, it would probably be better.

    As in the trainer thread, scientists/engineers would be cool, research/construction times awesome (in the category overkill-cheating ). Scientists and engineers are easy enough to find using a satellite launch (or a workshop construction in the case of engineers).

    Nobody seems to have confirmed if the editor and trainer play nice together. They seem to, but one can never tell what truly caused my CTD just now.

    (Unlimited Arc would be nice too, but that's trainer material probably)
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