option 5 for fuel can break the carrier it seems dont turn it off when ur in carrier mode or the fuel goes to ZERO and u cannot move even if u turn it back on so be careful
Might not always happen
also when the option is off with carrier fuel keeps reverting to zero it seems can u check into this i am having to manual set the fuel and turn option on again to get it running again
[Edited by AcidTBH, 9/29/2012 2:42:34 PM]
had this happen to me.
thankfully with the use of the instant manufacturing option, I was able to create a fuel pack. also I was able to 'set course' for another island. while the ship didn't move an inch until the supply ship arrived, setting course did allow the time warp feature to activate, so I didn't have to wait until forever to get the fuel and be on my way again.
The FPS Action is not only on the beginning. So it would be usefull to include unlimited health and ammo in the FPS action.
Could you add that to the trainer?
the no damage, armor, and ammo options WORK on the FPS part, fyi
best,
Cal
option 5 for fuel can break the carrier it seems dont turn it off when ur in carrier mode or the fuel goes to ZERO and u cannot move even if u turn it back on so be careful
Might not always happen
also when the option is off with carrier fuel keeps reverting to zero it seems can u check into this i am having to manual set the fuel and turn option on again to get it running again
[Edited by AcidTBH, 9/29/2012 2:42:34 PM]
It can break the fuel on the walrus too. Strangly even if it is not active.