Endless Space Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Endless Space Trainer is now available for version 1.1.58 and supports STEAM. Our Endless Space message board is available to provide feedback on our trainers or cheats.
Endless Space Trainer
REQUEST MORE OPTIONS
0 option(s) for voting
FILE UPDATE REQUEST
1 report(s) filed
BOOST UPDATE PRIORITY
Boost currently not available
Message Board for PC version
Page 1 of 2   •  First Page  •  Previous Page  •   Next Page  •   Last Page
Signup or Login to Post
Ship Tonage / Cost Editing
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to mc_sizzle
    ELITE
    mc_sizzle posted on Jul 10, 2012 2:43:32 PM - Report post
     
    Anyone know how to edit a ship design's tonage and labor cost? For example, a ship with 100 guns (no tonage limit) that costs 1 labor to make. Any help would be appreciated. Thanks in advance!
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Lockhead
    ELITE
    Lockhead posted on Jul 10, 2012 4:46:04 PM - Report post
     
    Add one of these capacity enlarger, save the game, and edit the game file and copy the line, so that you tinies ship have now 20 or more of these.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to mc_sizzle
    ELITE
    mc_sizzle posted on Jul 11, 2012 2:55:58 AM - Report post
     
    Awesome. Thanks for the reply Lockhead. It worked out great. The one I tested this with had 20,000+ tonnage. Down side is the ship's labor cost still rises with it. Currently sitting at a labor cost of almost 17,000 for that.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to debojit
    ELITE
    debojit posted on Jul 15, 2012 10:08:53 AM - Report post
     
    Hi,

    Could you elaborate a little please? I'm not quite sure what you meant. Sorry.

    Thanks,
    Debojit
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to fit91
    ELITE
    fit91 posted on Aug 14, 2012 11:33:51 AM - Report post
     
    quote:
    originally posted by Lockhead

    Add one of these capacity enlarger, save the game, and edit the game file and copy the line, so that you tinies ship have now 20 or more of these.

    Hi Lockhead,

    could you explain more about that?

    thanks,
    fit91

  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to wozjtf
    HIGH PALADIN
    wozjtf posted on Dec 11, 2012 6:37:25 PM - Report post
     
    Can you add more hit points to your ship so they are in god mode.
    War Leaders Clash of Nations. At Proboard Forums.
    http://war-leader.proboards.com/index.cgi
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to TK16335
    ELITE
    TK16335 posted on Jul 25, 2013 6:22:03 AM - Report post
     
    I went into "C:\Program Files (x86)\Steam\steamapps\common\Endless Space\Public_xp1\Simulation" (Public_xp1 for expansion, the former "public folder" for non-expansion) and edited, using notepad++, and edited the "SupportModuleDescriptor" file by increasing the Support Tonnage Module lines here

    TargetProperty="MaxWeight" Left="1000"

    Obviously the "1000" was my modification so it would greatly increase normal and support modules per any ship with this module attached. Also there are two levels of the module using the line above.

    Here we have two problems inherited from editing things like this.
    1. The enemy AI will have access to this too and may make super ultra mega efficient ships better and in more numbers than you can possible hope to achieve.
    2. The cost per ship ratio sky rockets, however, with the trainer on this website money should not be a concern and you should be able to fit well over a 100 long range lazzzerrr beams on your smallest ships.

    [Edited by SkedarE, 7/25/2013 6:23:30 AM]

    [Edited by SkedarE, 7/25/2013 6:24:08 AM]

    [Edited by SkedarE, 7/25/2013 6:25:43 AM]
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to TK16335
    ELITE
    TK16335 posted on Jul 29, 2013 6:35:00 AM - Report post
     
    To accomplish virtual Godmode, do the edit suggested in my above post, give all your ship designs the tonnage support module and use the trainer.

    The amount of armor, health and firepower you can add to your ship designs make them ridiculously expensive with a increase of tonnage by "1000". The AI won't be able to afford building a maxed ship design unless you are playing a literally ENDLESS game. With the Cheat Happens Trainer you essentially can build squillions of virtually indestructible godlike ships on your first turn.
Page 1 of 2   •  First Page  •  Previous Page  •   Next Page  •   Last Page
Signup or Login to Post
All times are (GMT -06:00) Central Time (US & Canada). Current time is 7:56:38 AM