Well in the official game release editing save games aint that easy anymore.
They happend to ruin the XML setup , only 1 line number , no seperate headings anymore, so searching to mod something is a shambles as it is now.
ALSO
backups that you made in the beta DONT work in the official game.
load game simple doesnt show any games you saved in the beta.
ALSO the said greyed out mod tab which didnt work in the beta
still doesnt work in the official release.
All and all i am not happy at all with this release.
They said mods will not be possible until AFTER release, now they will probably work on allowing mods.
Just because a game is not 100% moddable, doesn't make it a bad game.
I have been able to do some limited modding, which is fine with me.
Hi,
I've been looking a little into save game editing and mopped up very simple SaveFile editor using AutoIt.
It asks for Admin privileges, to register/unregister XML parsing DLL's.
Unpack executable to some empty directory of its own, to avoid conflicts.
Exe is pretty big as it embeds 7zip, XML DLL's and external XML editor.
For personal use only
Executable here:
Link
UPDATE: Executable for version 0.30.5 here: Link
Old one will not work now (Says "Cannot Find 'Endless Space' Profiles" as game update changed where save games are stored, thanks to the JamesX for heads up.
And Source (AutoIt 3.8.1) (v0.24.4 Source):
Link
Source is not very tidy as I'm not very familliar with AutoIt and I have bad programming skills.
I'm not sure about CheatHappens rules for external links, tell me if I'm doing something wrong here.
May be I could post it under CheatHappens (when it's tested).
Thanks
[Edited by QuasiMod, 5/22/2012 11:50:48 AM]
This save game editor really works nicely. Thanks for the contribution!