Can You please add option Research Complete ?
That would be very nice...
This option about unlocking researches in next turn don't work for me. or maybe I do something wrong. Could You make video instruction?
[Edited by AIRmin, 6/13/2012 8:11:01 AM]
Most likely because your game version doesn't match the trainer version anymore
But dust cheat is working fine.
My version is 3.5.2.44308
You can even do dust cheat with CoSMOS, and more conveniently, freeze it
But I told You Dust option in this trainer is working very well.
Only Research option isn't working for me.
Or maybe I do something wrong?
How exactly should I use Research option?
I am lost from trainer instructions... :/
EDIT:
Ok trainer is working. I just didn't open it as admin...
[Edited by AIRmin, 6/13/2012 10:11:26 AM]
Now I have another problem.
After using this option for Researches many time I can't build a colony ship any more.
Does someone know what I should be do?
Restarting game or pc doesn't help.
[Edited by AIRmin, 6/13/2012 2:32:54 PM]
Strange ... Even after i used the trainer for the wrong version, and tampering with heroes with CoSMOS, i have no problem building colonizing ships, that i designed myself, or building default ones.
Sounds to me like you might not have enough population to have one build. Each ship that can colonize carries a "Seed Module". For each time you build a ship that has a seed module, you will also need one population to go with it. The ship cannot be built if you don't have a colonized planet with at least TWO populations icons lit besides it
[Edited by lekkimsm2500, 6/14/2012 7:50:00 AM]
[Edited by lekkimsm2500, 6/14/2012 7:50:44 AM]
Sounds to me like you might not have enough population to have one build. Each ship that can colonize carries a "Seed Module". For each time you build a ship that has a seed module, you will also need one population to go with it. The ship cannot be built if you don't have a colonized planet with at least TWO populations icons lit besides it
That's the reason I didn't know about it.
Where I can find information about this?
[Edited by AIRmin, 6/14/2012 2:26:48 PM]
Sounds to me like you might not have enough population to have one build. Each ship that can colonize carries a "Seed Module". For each time you build a ship that has a seed module, you will also need one population to go with it. The ship cannot be built if you don't have a colonized planet with at least TWO populations icons lit besides it
That's the reason I didn't know about it.
Where I can find information about this?
[Edited by AIRmin, 6/14/2012 2:26:48 PM]
Honestly, i can't recall if i learned it from the tutorial, but i do hope you did the tutorial. If not, go back and do it agian.
But it happened somewhere in the beginning for me as well. As soon as i had a colonizing ship built, i started to notice that it took away one unit of population from whatever planet could spare. But i did make sense, that it colonized equal to one population unit, so it would need one population unit elsewhere.
And heres another thing. If you design a brand new ship, you can actually put two seed mods, if the ships tonnage allows for it, and carry two populations with you, and make it a bit more efficient.
Again, tutorials, and if you speculate alot about something, try to hover your mouse over things and objects. It might give you a clue