IGN Got their head out of their ass, but now is assuming...
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Again with the whole "they're making a new ending!" That's not technically what they're saying at all. Ray said they were working on content to address questions and give more closure. That doesn't equal a new or modified ending.
If BioWare come out with a new or modified ending, then fair enough, but if the DLC merely answers questions but doesn't give new endings, I think any backlash should be directed at sites like IGN and Kotaku, not BW, for sensationalising the statement Ray posted, and posting articles as fact when it's only their own interpretation of the statement.
Also... I'm pretty sure IGN's head has gotten too big to pull out of their arse by now.
IGN Got their head out of their ass, but now is assuming...
Link
Again with the whole "they're making a new ending!" That's not technically what they're saying at all. Ray said they were working on content to address questions and give more closure. That doesn't equal a new or modified ending.
If BioWare come out with a new or modified ending, then fair enough, but if the DLC merely answers questions but doesn't give new endings, I think any backlash should be directed at sites like IGN and Kotaku, not BW, for sensationalising the statement Ray posted, and posting articles as fact when it's only their own interpretation of the statement.
Also... I'm pretty sure IGN's head has gotten too big to pull out of their arse by now.
"Can't spell ignorant without IGN," etc etc.
I'm sincerely conflicted on the ending in its present form, regardless of other holes in the plot. Chiefly, as a writer, anybody who wants them to change the ending can go to the Hell of Burning Oil. With a detour through the Hell of Being Cut to Pieces.
On the other hand, the ending in its present form makes absolutely no sense to me. I can stomach a deus ex machina, sure... But think about every BioWare game you've ever played. What do they all have in common?
You always take the third option. In some minor stuff it might kick you in the ass, but every major decision you must make follows the Golden Mean. Right and left are wrong and wrong, the middle is where the best answer lay. Then they spring "oh yeah, you're screwing over the galaxy by destroying hyperspace travel and the galactic seat of power no matter what you do."
There really should honestly be a fourth option - only available if you have done damn near everything you can to prepare. Punch that scrawny AI kid in the throat, prime a EMP grenade, (or something to that effect) and walk away in slow motion. Have a practical effect since it's the one controlling the Reapers; it just shuts them down for a relatively short period of time so that all the races can regroup and curb stomp them while they're inactive. Keep the relays, save the galaxy - probably be best to still only let Shep live if you pick Destroy over Falcon Punch to preserve the Aesop of "whatever it takes."
IGN Got their head out of their ass, but now is assuming...
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OH MY MOTHER .......... STOP SPECULATING!!!!! Dumb IGN!!
**walks away**
[Edited by ServiusTheBear, 3/22/2012 9:26:00 AM]
I agree on a fourth option.
Also, I haven't heard that one about IGN before . I'll have to take note of that.
I actually understand about having to destroy the Relays in all endings. It literally takes the power of each Relay to the next to transfer the energy from the Catalyst throughout the Galaxy. The amount of energy being transferred through the Relays, though, is more than they were designed to handle and thus they're destroyed in the process. Think of a balloon - a balloon can only handle so much air, and if you over-fill it it explodes.
Also, I couldn't figure out why the Relay explosions didn't take out the systems they're in, though I figured it out a few days ago - after the process of transferring the Catalysts power to the next Relay, there's no energy left in the Relay to cause the massive explosion we saw at the Alpha Relay.
Maybe that's all speculation or just my opinion of it, but it makes sense to me. Probably the only thing about the endings which make sense to me, but still.
[Edited by Skyheart, 3/22/2012 9:07:24 AM]
The Alpha Relay had an unnaturally high amount of eezo/dark energy/matter and could send ships to destinations way, way outside every other Relay's "range," with some tinkering.
Given that this is the canon explanation, your theory, however logical and agreeable, is dead wrong. Simply having more energy let the Alpha Relay cheathappens stuff to sixteen other Relays as well as the Citadel. If anything, it poses the question as to why a Relay suddenly can't handle more energy if it's simply sending it out in a chain. Since that energy just needed to get there, why not disperse it all at once to every other Relay? We'd lose ours on Earth, sure, but everybody else would still be able to use FTL drives to get us back into the galaxy at large relatively quickly.
I'm just going with Rule of Cool and sequel baiting on this one. I mean, it stands to reason that the Relays also could've, y'know, fired off more than once each to disperse the energy evenly so they didn't explode violently enough to make Michael Bay telepathically attempt to purchase the rights to the ME movie.
Back to a fourth option, I think it'd also be nice to have a spectacularly epic failure player punch type ending. Like, all the Relays explode like Alpha did, you're indoctrinated, you're forced to shoot your own dog by Harbinger, then he assumes direct control and you are forced to do the dance of your people. Set to Cher. In vacuum.
In a wholly unflattering dress.