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Rocket Launcher?
  • Send a message to bdarby
    INACTIVE
    bdarby posted on Mar 08, 2012 6:54:01 AM - Report post
     
    Is there not a rocket launcher in ME3 like there was in ME2?

    Thanks for any info.
     
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to OffCentered
    CHEATMASTER
    OffCentered posted on Mar 08, 2012 7:58:43 AM - Report post
     
    I haven't found any heavy weapons to keep. There are Heavy Weapons, but you just pick them up off the ground and they are Auto Equipped for a short time. You don't own them. As soon as you switch back to your main weapon, you drop the Heavy Weap on the ground. The heavy weapons seem to show up right about the time you'll find them most useful, such as the rocket launcher right before a certain type of enemy.
    ____________________________________________
    "When life gives you lemons...
    go murder a clown." ~ Festus Krex
    ____________________________________________
  • Current rank: 4.5 Stars. Next Rank at 20.000 Posts.
    Send a message to ServiusTheBear
    AUTHOR
    ServiusTheBear posted on Mar 08, 2012 11:50:37 AM - Report post
     
    quote:
    originally posted by OffCentered

    I haven't found any heavy weapons to keep. There are Heavy Weapons, but you just pick them up off the ground and they are Auto Equipped for a short time. You don't own them. As soon as you switch back to your main weapon, you drop the Heavy Weap on the ground. The heavy weapons seem to show up right about the time you'll find them most useful, such as the rocket launcher right before a certain type of enemy.

    Well that sucks. I loved just spamming those lovely rockets hehe

    Oh And its posted today!!!!!

    CH Moderator From 16.12.2018 to 24.12.2021
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  • Current rank: 2.5 Stars. Next Rank at 2000 Posts.
    Send a message to Skyheart
    ELDER
    Skyheart posted on Mar 08, 2012 12:12:57 PM - Report post
     
    "Heavy Weapons include missile launchers, grenade launchers, particle beams, flamethrowers, lightning, and cryo (freezing) guns."

    You just have to find 'em.
    "Remember the good old days when you could just slap Omni-Gel on everything?" - Shepard, ME2

    "Not right now. Trying to determine how Scale Itch got aboard. Sexually transmitted disease carried only by Varren..... Implications unpleasant." - Mordin, ME2
  • Send a message to Shotgunmaniac
    INACTIVE
    Shotgunmaniac posted on Mar 08, 2012 1:06:23 PM - Report post
     
    quote:
    originally posted by Skyheart

    "Heavy Weapons include missile launchers, grenade launchers, particle beams, flamethrowers, lightning, and cryo (freezing) guns."

    You just have to find 'em.

    Not sure if it's in the campaign (barely past the first mission, damn youse import bonuses and classes that aren't terrible!) but Link this is basically a heavy weapon. That goes in the assault rifle slot. Same can also be said for the Scorpion: Link

    I've solo'd up to wave 9 on bronze just by shooting people in the face with the M-37. If they don't die, they get THA GRAAL! Which is just the Krogans being unoriginal and shooting railroad spikes from their shotguns.

     
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to yobo
    ELITE
    yobo posted on Mar 08, 2012 1:06:52 PM - Report post
     
    All the heavy weapons are in game, u can pickup and use it on that specific mission. After the mission that weapon wont get added to weapon inventory, so use them well durin the mission.
  • Current rank: 2 Stars. Next Rank at 1000 Posts.
    Send a message to jackbig
    ELITE
    jackbig posted on Mar 08, 2012 2:31:56 PM - Report post
     
    quote:
    originally posted by yobo

    All the heavy weapons are in game, u can pickup and use it on that specific mission. After the mission that weapon wont get added to weapon inventory, so use them well durin the mission.

    heavy weapons can be "given" to player and even to squadmates

    command for this which you need to put in bindings in coalesced.bin is as follows

    ( Name="F3", Command="giveitem self cain" )

    which is a nuke launcher

    to give it to a "target" use

    ( Name="F4", Command="giveitem target cain" )

    The "how to" i described in the next link

    Link


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