@Caliber
Very big thank you, unlimited shield now works perfect.
Thumbs up :-)
have u come across enemies with barriers?
for me those enemies have unlimited barrier
note im talking of barrier not shield on turret and mechs
barrier is the one shown in purple on enemy health bar not blue like shield
plz can u confirm if u r facing this problem?
I can confirm this. All Banshees have infinite barrier when I come across them...
I have tried Both Trainers and Both crash me.
It was fine till the tram on Mars and Boooom.
It is Very rare for me to post about trainer crash, but I thought I would just to get some advise.
I have DVD but for me Origin Retail is working...
@Caliber
Very big thank you, unlimited shield now works perfect.
Thumbs up :-)
have u come across enemies with barriers?
for me those enemies have unlimited barrier
note im talking of barrier not shield on turret and mechs
barrier is the one shown in purple on enemy health bar not blue like shield
plz can u confirm if u r facing this problem?
I can confirm this. All Banshees have infinite barrier when I come across them...
Same here, Banshees have inf barrier, if you turn off inf shield after a few seconds they start taking damage.
just leave the unl shield
how about update on grenade...its not working for a lot of people
what was strange for me about this option was that initially in a couple of missions it worked...now up ahead in the game this option doesnt seem to work anymore..quiet strange
can anyone tell me if they have noticed this problem??
ok heres the way it works (from my experience so dont get mad if im explaining wrong cal this is just how it works for me)
Step 1: hit escape while on foot with guns available.
Step 2: hit backslash key
Step 3: hit escape
Step 4: see you have 9 grenade instead of x value less
Step 4b: do this after almost every throw it resets to the max you can have after first throw (ex. i have a cap of 3 so i throw with the 9 i get 3 again)
Step 4c: Restrain from complaining about this issue.
Let me know if this helps or doesnt
[Edited by dssas, 3/10/2012 5:56:08 AM]